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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** GNU Free Documentation License
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms
-** and conditions contained in a signed written agreement between you
-** and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
-\page qmlbasicelements.html
-\inqmlmodule QtQuick 1
-\ingroup qml-features
-\contentspage QML Features
-\previouspage QML Features
-\nextpage {QML Basic Types}{Data Types}
-
-\title QML Basic Elements
-
-QML's basic elements allow the easy inclusion of objects into the
-scene.
-
-\section1 Basic Elements
-This is a list of some of the elements readily available for users.
-\list
-\o \l {Item}
-\o \l {Rectangle}
-\o \l {Image}
-\o \l {Text}
-\o \l {TextInput}
-\o \l {TextEdit}
-\o \l {FocusScope}
-\o \l {Component}
-\o \l {MouseArea}
-\endlist
-
-For a complete list of QML elements, please visit the \l {QML Elements} page.
-
-\section1 Properties and Qt Declarative Module
-
-When using QML elements, keep in mind that elements may possess properties that
-other elements also possess. This is because QML and its underlying engine is
-implemented in C++ using Qt. More importantly, the chain of property inheritance
-is directly due to QML's use of the \l {Qt Declarative Module} and Qt's
-\l {Meta-Object System}{meta-object} and \l {The Property System}{property} systems. For example, visual elements that have C++ implementation are sublcasses of
-\l {QDeclarativeItem}. As a result, elements such as \l {Rectangle} and
-\l {Text} elements inherit properties such as \c clip and \c smooth.
-
-\section1 Item Element
-
-Many QML elements inherit \l Item properties. \c Item possesses important properties
-such as \c focus, \c children, and dimension properties such as \c width and
-\c height. Although \c Item has physical properties, it is not a visual element.
-Using \c Item as the top-level QML element (as the screen) will not produce a
-visual result, use the \l {Rectangle} element instead. Use the \c Item to create
-opacity effects, such as when creating an invisible container to hold other
-components.
-
-\section1 Rectangle Element
-
-The \l Rectangle element is the basic visual element, for displaying different
-types of items onto the screen. The \c Rectangle is customizable and utilizes
-other elements such as \l Gradient and \l BorderImage for displaying advanced
-customized graphics.
-
-\section1 Image Element
-
-To insert an image into a QML scene, merely declare an \l Image element. The
-\c Image element can load images in formats supported by Qt.
-
-\section1 Text Elements
-
-The \l Text and \l TextEdit elements display formatted text onto the screen.
-\c TextEdit features multi-line editing while the \l TextInput element is for
-single line text input.
-
-\keyword qml-top-level-component
-\section1 Using Elements as the Top-Level Component
-
-For creating components (or displaying a simple scene), there are different
-elements that could be used as the top-level component. To display a simple scene,
-a \l Rectangle as the top-level component may suffice. \l Rectangle,
-\l FocusScope, \l Component, \l {QML:QtObject} {QtObject}, \l Item, are some of
-the commonly used elements as the top-level component.
-
-When importing components, the top-level component is important because the
-top-level component's properties are the only properties exposed to the parent.
-
-For example, a \c Button component may be implemented using different elements as
-its top-level component. When this component is loaded into another QML scene,
-the component will retain the top-level component's properties. If a non-visual
-component is the top-level component, the visual properties should be aliased to
-the top-level to display the component properly.
-
-For more information on how to build upon QML elements, see the
-\l{Importing Reusable Components} document.
-*/