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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the documentation of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:FDL$
-** GNU Free Documentation License
-** Alternatively, this file may be used under the terms of the GNU Free
-** Documentation License version 1.3 as published by the Free Software
-** Foundation and appearing in the file included in the packaging of
-** this file.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms
-** and conditions contained in a signed written agreement between you
-** and Nokia.
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-/*!
- \title Scenegraph Painted Item Example
- \example declarative/painteditem/textballoons
-
- The Painted Item example shows how to use the QML Scene Graph framework to
- implement custom scenegraph items using QPainter.
-
- \image declarative-textballoons_example.png
-
- The QQuickPaintedItem class is a class derived from QQuickItem for implementing
- custom QML Scene Graph items using the QPainter interfaces.
-
- The example consists of an item class, a plugin class and a QML file
- to use this plugin. The \c TextBalloon class represents the individual
- text balloons extending QQuickPaintedItem, the \c TextBalloonPlugin class
- represents the skeleton code for a QtQuick plugin and the
- \c textballoons.qml file is used to load the plugin and display the text
- balloons.
-
- We will focus on the \c TextBalloon class first and continue with the
- \c textballoons.qml file. For an example on how to implement a QtQuick
- plugin please look at \l{declarative/tutorials/extending/chapter6-plugins}
- {Writing an Extension Plugin}
-
- \section1 TextBalloon Class Declaration
-
- The \c TextBalloon class inherits from QQuickPaintedItem. QQuickPaintedItem
- is the base class for all QPainter based items in the QML Scene Graph
- framework.
-
- \snippet examples/declarative/painteditem/textballoons/textballoon.h 0
-
- To implement a QQuickPaintedItem you must implement QQuickPaintedIem's pure
- virtual function \l {QQuickPaintedItem::}{paint()} which implements the
- painting of the element.
-
- \section1 TextBalloon Class Definition
-
- We have to be sure to initialize the rightAligned property for a
- TextBalloon item.
-
- \snippet examples/declarative/painteditem/textballoons/textballoon.cpp 0
-
- Then we implement the \c paint() function which is automatically called by
- the Scenegraph framework to paint the contents of the item. The function
- paints the item in local coordinates.
-
- \snippet examples/declarative/painteditem/textballoons/textballoon.cpp 1
-
- We start with setting the pen and brush on the item to define the look of
- the item. After that we start drawing. Note that the \l {QQuickPaintedItem::}{boundingRect()}
- item is called to draw depending on the size of the item. The rectangle
- returned by the \l {QQuickPaintedItem::}{boundingRect()} function is the size
- of the item as defined in the QML file.
-
- \section1 textballoons.qml file
-
- The Interface consists of two main parts. The scrollable area with the
- textballoons and the controls button to add new balloons.
-
- \section2 BalloonView
-
- \snippet examples/declarative/painteditem/textballoons/textballoons.qml 0
-
- The balloonModel contains two elements at application start which will be
- displayed by the balloonView. The balloonView alernates the TextBalloon
- delegate items between left-aligned and right-aligned.
-
- \section2 Controls
-
- \snippet examples/declarative/painteditem/textballoons/textballoons.qml 1
-
- The controls part of the UI contains a rectangle with a MouseArea which
- changes color when the mouse hovers over it. This control 'button' adds
- a new element to the end of the model with a random width.
-
- */