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diff --git a/doc/src/qtquick2/elements.qdoc b/doc/src/qtquick2/elements.qdoc deleted file mode 100644 index 63fcd1aa29..0000000000 --- a/doc/src/qtquick2/elements.qdoc +++ /dev/null @@ -1,191 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the documentation of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:FDL$ -** GNU Free Documentation License -** Alternatively, this file may be used under the terms of the GNU Free -** Documentation License version 1.3 as published by the Free Software -** Foundation and appearing in the file included in the packaging of -** this file. -** -** Other Usage -** Alternatively, this file may be used in accordance with the terms -** and conditions contained in a signed written agreement between you -** and Nokia. -** -** -** -** -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -/*! -\page qtquick-elements.html -\title Qt Quick Elements -\brief a listing of standard elements in Qt Quick - - -\target elements - -These are the functionally grouped lists of Qt Quick elements as part of -\l{Qt Quick}. You can also browse the module pages for \l{QtQuick 2} and \l{QtQuick.Particles 2} - -Elements are declared with the their name and two curly braces. Elements may -be nested in elements, thereby creating a parent-child relationship between the -two elements. - -\section1 Basic Elements -\list -\li \l {Item} - Basic item element inherited by visual elements -\endlist - -\section1 Graphics -\list -\li \l {Rectangle} - A rectangle element -\li \l {Image} - For incorporating bitmaps into a scene -\li \l {BorderImage} - Allows the use of images as borders -\li \l {AnimatedImage} - For playing animations stored in a series of frames -\li \l {Gradient} - For defining a color gradient -\li \l {GradientStop} - Used to define a color within a \l {Gradient} -\li \l {SystemPalette} - Provides access to the Qt palettes -\li \l {Canvas} - Provides a 2D canvas element -\endlist - -\section1 Text Handling -\list -\li \l {Text} - For inserting formatted text into a scene -\li \l {TextInput} - Captures user key input -\li \l {TextEdit} - Displays multiple lines of editable formatted text -\li \l {IntValidator} - Validates values as integers -\li \l {DoubleValidator} - Validates real values -\li \l {RegExpValidator} - Validator for string regular expressions -\li \l {FontLoader} - Loads fonts by name or URL -\endlist - -\section1 Mouse and Interaction Area -\list -\li \l {MouseArea} - Sets up an area for mouse interaction -\li \l {Keys} - Provides components with attached properties to handle key input. -\li \l {FocusScope} - Element that mediate keyboard focus changes -\li \l {Flickable} - Provides a surface that can be "flicked" -\li \l {Flipable} - Provides a surface that produces "flipping" effects -\li \l {PinchArea} - Enables simple pinch gesture handling -\li \l {MultiPointTouchArea} - Enables handling of multiple touch points -\endlist - -\section1 Positioners and Repeater -\list -\li \l {Column} - Arranges its children vertically -\li \l {Row} - Arranges its children horizontally -\li \l {Grid} - Positions its children in a grid -\li \l {Flow} - Positions its children with wrapping support -\li \l {Repeater} - Uses a model to create multiple components -\endlist - -\section1 Transformations -\list -\li \l {Scale} - Assigns item scaling behaviors -\li \l {Rotation} - Assigns item rotation behaviors -\li \l {Translate} - Assigns item translation behaviors -\endlist - -\section1 States -\list -\li \l {State} - Defines sets of configurations of objects and properties -\li \l {PropertyChanges} - Describes property changes within a state -\li \l {StateGroup} - Contains a set of states and state transitions -\li \l {StateChangeScript} - Allows script binding in a state -\li \l {ParentChange} - Re-parent an Item in a state change -\li \l {AnchorChanges} - Change the anchors of an item in a state -\endlist - -\section1 Animation and Transitions -\list -\li \l {Transition} - Animates transitions during state changes -\li \l {SequentialAnimation} - Runs animations sequentially -\li \l {ParallelAnimation} - Runs animations in parallel -\li \l {Behavior} - Specifies a default animation for property changes -\li \l {PropertyAction} - Sets immediate property changes during animation -\li \l {PauseAnimation} - Introduces a pause in an animation -\li \l {SmoothedAnimation} - Allows a property to smoothly track a value -\li \l {SpringAnimation} - Allows a property to track a value in a spring-like motion -\li \l {ScriptAction} - Runs scripts during an animation -\endlist - -Elements that animate properties based on data types -\list -\li \l {PropertyAnimation} - Animates property changes -\li \l {NumberAnimation} - Animates properties of type qreal -\li \l {Vector3dAnimation} - Animates properties of type QVector3d -\li \l {ColorAnimation} - Animates color changes -\li \l {RotationAnimation} - Animates rotations -\li \l {ParentAnimation} - Animates parent changes -\li \l {AnchorAnimation} - Animates anchor changes -\li \l {PathAnimation} - Animates position along a path -\endlist - -Elements that provide lower-level animation control -\list -\li \l {PathInterpolator} - Allows manual animation along a path -\li \l {AnimationController} - Allows manual control of animation progress -\endlist - -\section1 Models and Data Handling -\list -\li \l {QtQuick2::ListModel}{ListModel} - Defines a list of data -\li \l {QtQuick2::ListElement}{ListElement} - Defines a data item in a \l {QtQuick2::ListModel}{ListModel} -\li \l {VisualItemModel} - Contains items that already defines its own visual delegate -\li \l {VisualDataModel} - Encapsulates a model and a delegate -\li \l {XmlListModel} - Specifies a model using XPath expressions -\li \l {XmlRole} - Specifies a role for an \l {XmlListModel} -\li \l {Binding} - Binds any value to any property -\li \l {Package} - Collection that enables sharing of items within different views -\endlist - -\section1 Views -\list -\li \l {ListView} - Provides a list visualization of a model -\li \l {GridView} - Provides a grid visualization of a model -\li \l {PathView} - Visualizes a model's contents along a path. See \l {Path Definition}{Path Elements} for more information. -\endlist - -\section1 Path Definition -\list -\li \l {Path} - Defines a path used by \l {PathView} -\li \l {PathLine} - Defines a line in \l {Path} -\li \l {PathQuad} - Defines a quadratic Bezier curve in a \l {Path} -\li \l {PathCubic} - Defines a cubic Bezier curve in a \l {Path} -\li \l {PathArc} - Defines an arc in a \l {Path} -\li \l {PathCurve} - Defines a point on a Catmull-Rom curve in a \l {Path} -\li \l {PathSvg} - Defines a sub-path specified as a SVG path data string in a \l {Path} -\li \l {PathAttribute} - Allows the setting of attributes along a \l {Path} -\li \l {PathPercent} - Modifies the item distribution along a \l {Path} -\endlist - -\section1 Utility -\list -\li \l {Connections} - Explicitly connects signals and signal handlers -\li \l {Timer} - Provides timed triggers -\li \l {Loader} - Controls the loading of items or components -\endlist - -\section1 Graphical Effects -\list -\li \l {ShaderEffect} - Allows GLSL shaders to be used as graphical effects -\li \l {ShaderEffectSource} - Usable as a texture in ShaderEffect -\li \l {GridMesh} - Generates a gird mesh of vertices for use by ShaderEffect -\li The \l{QtQuick.Particles 2} module provides a set of Particle System elements for QtQuick 2 -\endlist - -\section1 Accessibility -\list -\li \l {Accessible} - Attached property to make components accessible -\endlist - -*/ |