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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-import QtQuick.Particles 2.0
-
-Flipable {
- id: container
-
- property alias frontContainer: containerFront
- property string photoTitle: ""
- property string photoTags: ""
- property int photoWidth
- property int photoHeight
- property string photoType
- property string photoAuthor
- property string photoDate
- property string photoUrl
- property int rating: 2
- property variant prevScale: 1.0
-
- property int flipDuration: 1600
-
- signal closed
-
- transform: Rotation {
- id: itemRotation
- origin.x: container.width / 2;
- axis.y: 1; axis.z: 0
- }
-
- front: Item {
- id: containerFront; anchors.fill: container
-
- Rectangle {
- anchors.fill: parent
- color: "black"; opacity: 0.4
- }
-
- Column {
- spacing: 10
- anchors {
- left: parent.left; leftMargin: 10
- right: parent.right; rightMargin: 10
- top: parent.top; topMargin: 120
- }
- Text { font.bold: true; color: "white"; elide: Text.ElideRight; text: container.photoTitle; width: parent.width }
- Text { color: "white"; elide: Text.ElideRight; text: "Size: " + container.photoWidth + 'x' + container.photoHeight; width: parent.width }
- Text { color: "white"; elide: Text.ElideRight; text: "Type: " + container.photoType; width: parent.width }
- Text { color: "white"; elide: Text.ElideRight; text: "Author: " + container.photoAuthor; width: parent.width }
- Text { color: "white"; elide: Text.ElideRight; text: "Published: " + container.photoDate; width: parent.width }
- Text { color: "white"; elide: Text.ElideRight; text: container.photoTags == "" ? "" : "Tags: "; width: parent.width }
- Text { color: "white"; elide: Text.ElideRight; text: container.photoTags; width: parent.width }
- }
- }
-
- back: Item {
- anchors.fill: container
-
- Rectangle { anchors.fill: parent; color: "black"; opacity: 0.4 }
-
- Progress {
- anchors.centerIn: parent; width: 200; height: 22
- progress: bigImage.progress; visible: bigImage.status != Image.Ready
- }
-
- Flickable {
- id: flickable; anchors.fill: parent; clip: true
- contentWidth: imageContainer.width; contentHeight: imageContainer.height
-
- function updateMinimumScale() {
- if (bigImage.status == Image.Ready && bigImage.width != 0) {
- slider.minimum = Math.min(flickable.width / bigImage.width, flickable.height / bigImage.height);
- if (bigImage.width * slider.value > flickable.width) {
- var xoff = (flickable.width/2 + flickable.contentX) * slider.value / prevScale;
- flickable.contentX = xoff - flickable.width/2;
- }
- if (bigImage.height * slider.value > flickable.height) {
- var yoff = (flickable.height/2 + flickable.contentY) * slider.value / prevScale;
- flickable.contentY = yoff - flickable.height/2;
- }
- prevScale = slider.value;
- }
- }
-
- onWidthChanged: updateMinimumScale()
- onHeightChanged: updateMinimumScale()
-
- Item {
- id: imageContainer
- width: Math.max(bigImage.width * bigImage.scale, flickable.width);
- height: Math.max(bigImage.height * bigImage.scale, flickable.height);
- Image {
- id: bigImage; source: container.photoUrl; scale: slider.value
- anchors.centerIn: parent; smooth: !flickable.movingVertically
- onStatusChanged : {
- // Default scale shows the entire image.
- if (bigImage.status == Image.Ready && bigImage.width != 0) {
- slider.minimum = Math.min(flickable.width / bigImage.width, flickable.height / bigImage.height);
- prevScale = Math.min(slider.minimum, 1);
- slider.value = prevScale;
- }
- if (inBackState && bigImage.status == Image.Ready)
- effectBox.imageInAnim();
- }
- property bool inBackState: false
- onInBackStateChanged:{
- if(inBackState && bigImage.status == Image.Ready)
- effectBox.imageInAnim();
- else if (!inBackState && bigImage.status == Image.Ready)
- effectBox.imageOutAnim();
- }
- }
- ShaderEffectSource{
- id: pictureSource
- sourceItem: bigImage
- smooth: true
- //Workaround: Doesn't work below lines
- width: bigImage.width
- height: bigImage.width
- visible: false
- }
- Turbulence{//only fill visible rect
- id: turbulence
- system: imageSystem
- anchors.fill: parent
- strength: 240
- enabled: false
- }
-
- Item{
- id: effectBox
- width: bigImage.width * bigImage.scale
- height: bigImage.height * bigImage.scale
- anchors.centerIn: parent
- function imageInAnim(){
- bigImage.visible = false;
- noiseIn.visible = true;
- endEffectTimer.start();
- }
- function imageOutAnim(){
- bigImage.visible = false;
- noiseIn.visible = false;
- turbulence.enabled = true;
- endEffectTimer.start();
- pixelEmitter.burst(2048);
- }
- Timer{
- id: endEffectTimer
- interval: flipDuration
- repeat: false
- running: false
- onTriggered:{
- turbulence.enabled = false;
- noiseIn.visible = false;
- bigImage.visible = true;
- }
- }
- ShaderEffect{
- id: noiseIn
- anchors.fill: parent
- property real t: 0
- visible: false
- onVisibleChanged: tAnim.start()
- NumberAnimation{
- id: tAnim
- target: noiseIn
- property: "t"
- from: 0.0
- to: 1.0
- duration: flipDuration
- }
- property variant source: pictureSource
- property variant noise: ShaderEffectSource{
- sourceItem:Image{
- source: "images/noise.png"
- }
- hideSource: true
- smooth: false
- }
- fragmentShader:"
- uniform sampler2D noise;
- uniform sampler2D source;
- uniform highp float t;
- uniform lowp float qt_Opacity;
- varying highp vec2 qt_TexCoord0;
- void main(){
- //Want to use noise2, but it always returns (0,0)?
- if(texture2D(noise, qt_TexCoord0).w <= t)
- gl_FragColor = texture2D(source, qt_TexCoord0) * qt_Opacity;
- else
- gl_FragColor = vec4(0.,0.,0.,0.);
- }
- "
- }
- ParticleSystem{
- id: imageSystem
- }
- Emitter{
- id: pixelEmitter
- system: imageSystem
- //anchors.fill: parent
- width: Math.min(bigImage.width * bigImage.scale, flickable.width);
- height: Math.min(bigImage.height * bigImage.scale, flickable.height);
- anchors.centerIn: parent
- size: 4
- lifeSpan: flipDuration
- emitRate: 2048
- enabled: false
- }
- CustomParticle{
- id: blowOut
- system: imageSystem
- property real maxWidth: effectBox.width
- property real maxHeight: effectBox.height
- vertexShader:"
- uniform highp float maxWidth;
- uniform highp float maxHeight;
-
- varying highp vec2 fTex2;
-
- void main() {
- defaultMain();
- fTex2 = vec2(qt_ParticlePos.x / maxWidth, qt_ParticlePos.y / maxHeight);
- }
- "
- property variant pictureTexture: pictureSource
- fragmentShader: "
- uniform lowp float qt_Opacity;
- uniform sampler2D pictureTexture;
- varying highp vec2 fTex2;
- void main() {
- gl_FragColor = texture2D(pictureTexture, fTex2) * qt_Opacity;
- }"
- }
-
-
-
- }
- }
- }
-
- Text {
- text: "Image Unavailable"
- visible: bigImage.status == Image.Error
- anchors.centerIn: parent; color: "white"; font.bold: true
- }
-
- Slider {
- id: slider; visible: { bigImage.status == Image.Ready && maximum > minimum }
- anchors {
- bottom: parent.bottom; bottomMargin: 65
- left: parent.left; leftMargin: 25
- right: parent.right; rightMargin: 25
- }
- onValueChanged: {
- if (bigImage.width * value > flickable.width) {
- var xoff = (flickable.width/2 + flickable.contentX) * value / prevScale;
- flickable.contentX = xoff - flickable.width/2;
- }
- if (bigImage.height * value > flickable.height) {
- var yoff = (flickable.height/2 + flickable.contentY) * value / prevScale;
- flickable.contentY = yoff - flickable.height/2;
- }
- prevScale = value;
- }
- }
- }
-
- states: State {
- name: "Back"
- PropertyChanges { target: itemRotation; angle: 180 }
- PropertyChanges { target: toolBar; button2Visible: false }
- PropertyChanges { target: toolBar; button1Label: "Back" }
- PropertyChanges { target: bigImage; inBackState: true }
- }
-
- transitions: Transition {
- SequentialAnimation {
- PropertyAction { target: bigImage; property: "smooth"; value: false }
- NumberAnimation { easing.type: Easing.InOutQuad; properties: "angle"; duration: flipDuration }
- PropertyAction { target: bigImage; property: "smooth"; value: !flickable.movingVertically }
- }
- }
-}