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diff --git a/examples/declarative/minehunt/minehunt.h b/examples/declarative/minehunt/minehunt.h
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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the demonstration applications of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-
-#include <qdeclarative.h>
-
-class TileData : public QObject
-{
- Q_OBJECT
-public:
- TileData() : _hasFlag(false), _hasMine(false), _hint(-1), _flipped(false) {}
-
- Q_PROPERTY(bool hasFlag READ hasFlag WRITE setHasFlag NOTIFY hasFlagChanged)
- bool hasFlag() const { return _hasFlag; }
-
- Q_PROPERTY(bool hasMine READ hasMine NOTIFY hasMineChanged)
- bool hasMine() const { return _hasMine; }
-
- Q_PROPERTY(int hint READ hint NOTIFY hintChanged)
- int hint() const { return _hint; }
-
- Q_PROPERTY(bool flipped READ flipped NOTIFY flippedChanged())
- bool flipped() const { return _flipped; }
-
- void setHasFlag(bool flag) {if(flag==_hasFlag) return; _hasFlag = flag; emit hasFlagChanged();}
- void setHasMine(bool mine) {if(mine==_hasMine) return; _hasMine = mine; emit hasMineChanged();}
- void setHint(int hint) { if(hint == _hint) return; _hint = hint; emit hintChanged(); }
- void flip() { if (_flipped) return; _flipped = true; emit flippedChanged(); }
- void unflip() { if(!_flipped) return; _flipped = false; emit flippedChanged(); }
-
-signals:
- void flippedChanged();
- void hasFlagChanged();
- void hintChanged();
- void hasMineChanged();
-
-private:
- bool _hasFlag;
- bool _hasMine;
- int _hint;
- bool _flipped;
-};
-
-class MinehuntGame : public QObject
-{
- Q_OBJECT
-public:
- MinehuntGame();
-
- Q_PROPERTY(QDeclarativeListProperty<TileData> tiles READ tiles CONSTANT)
- QDeclarativeListProperty<TileData> tiles();
-
- Q_PROPERTY(bool isPlaying READ isPlaying NOTIFY isPlayingChanged)
- bool isPlaying() {return playing;}
-
- Q_PROPERTY(bool hasWon READ hasWon NOTIFY hasWonChanged)
- bool hasWon() {return won;}
-
- Q_PROPERTY(int numMines READ numMines NOTIFY numMinesChanged)
- int numMines() const{return nMines;}
-
- Q_PROPERTY(int numFlags READ numFlags NOTIFY numFlagsChanged)
- int numFlags() const{return nFlags;}
-
-public slots:
- Q_INVOKABLE bool flip(int row, int col);
- Q_INVOKABLE bool flag(int row, int col);
- void setBoard();
- void reset();
-
-signals:
- void isPlayingChanged();
- void hasWonChanged();
- void numMinesChanged();
- void numFlagsChanged();
-
-private:
- bool onBoard( int r, int c ) const { return r >= 0 && r < numRows && c >= 0 && c < numCols; }
- TileData *tile( int row, int col ) { return onBoard(row, col) ? _tiles[col+numRows*row] : 0; }
- int getHint(int row, int col);
- void setPlaying(bool b){if(b==playing) return; playing=b; emit isPlayingChanged();}
-
- QList<TileData *> _tiles;
- int numCols;
- int numRows;
- bool playing;
- bool won;
- int remaining;
- int nMines;
- int nFlags;
-};