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-rw-r--r--examples/declarative/particles/custom/blurparticles.qml6
1 files changed, 3 insertions, 3 deletions
diff --git a/examples/declarative/particles/custom/blurparticles.qml b/examples/declarative/particles/custom/blurparticles.qml
index 238608c002..df0fa18971 100644
--- a/examples/declarative/particles/custom/blurparticles.qml
+++ b/examples/declarative/particles/custom/blurparticles.qml
@@ -75,7 +75,7 @@ Rectangle{
void main() {
defaultMain();
- highp float t = (timestamp - vData.x) / vData.y;
+ highp float t = (qt_Timestamp - qt_ParticleData.x) / qt_ParticleData.y;
highp float fadeIn = min(t * 10., 1.);
highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
@@ -126,11 +126,11 @@ Rectangle{
fragmentShader: "
uniform sampler2D source;
uniform sampler2D blurred;
- varying highp vec2 fTex;
+ varying highp vec2 qt_TexCoord0;
varying highp float fBlur;
varying highp float fFade;
void main() {
- gl_FragColor = mix(texture2D(source, fTex), texture2D(blurred, fTex), min(1.0,fBlur*3.0)) * fFade;
+ gl_FragColor = mix(texture2D(source, qt_TexCoord0), texture2D(blurred, qt_TexCoord0), min(1.0,fBlur*3.0)) * fFade;
}"
}