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-/****************************************************************************
-**
-** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: http://www.qt-project.org/
-**
-** This file is part of the QtDeclarative module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** GNU Lesser General Public License Usage
-** This file may be used under the terms of the GNU Lesser General Public
-** License version 2.1 as published by the Free Software Foundation and
-** appearing in the file LICENSE.LGPL included in the packaging of this
-** file. Please review the following information to ensure the GNU Lesser
-** General Public License version 2.1 requirements will be met:
-** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU General
-** Public License version 3.0 as published by the Free Software Foundation
-** and appearing in the file LICENSE.GPL included in the packaging of this
-** file. Please review the following information to ensure the GNU General
-** Public License version 3.0 requirements will be met:
-** http://www.gnu.org/copyleft/gpl.html.
-**
-** Other Usage
-** Alternatively, this file may be used in accordance with the terms and
-** conditions contained in a signed written agreement between you and Nokia.
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-import QtQuick 2.0
-import QtQuick.Particles 2.0
-
-Item {
- id: container
- property variant target: {"y": -90, "x":12}
- property ParticleSystem system
- property bool show: true
-
- width: 24
- height: 24
- Emitter {
- id: visualization
- group: "cannon"
- enabled: container.show
- system: container.system
- anchors.centerIn: parent
- lifeSpan: 2000
- emitRate: 1
-
- size: 4
- endSize: 0
- }
-
- function fireAt(targetArg, hardpoint) {
- target = container.mapFromItem(targetArg, targetArg.width/2, targetArg.height/2);
- if (container.hp <= 0 || targetArg.hp <= 0)
- return;
- //TODO: calculate hit and damage at target, which must be a Ship
- var hit = Math.random() > targetArg.dodge
- if (hit) {
- switch (targetArg.shipType) {
- case 1: hardpoint.damageDealt += 8; break;
- case 2: hardpoint.damageDealt += 10; break;
- case 3: hardpoint.damageDealt += 16; break;
- default: hardpoint.damageDealt += 1000;
- }
- }
- emitter.burst(1);
- }
- Emitter {
- id: emitter
- group: "cannon"
- enabled: false
- system: container.system
- anchors.centerIn: parent
-
- lifeSpan: 1000
- emitRate: 1
- size: 8
- endSize: 4
- speed: TargetDirection {
- id: blastVector
- targetX: target.x; targetY: target.y; magnitude: 1.1; proportionalMagnitude: true
- }
- }
-}