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Diffstat (limited to 'examples/declarative/plasmapatrol/content/Hardpoint.qml')
-rw-r--r-- | examples/declarative/plasmapatrol/content/Hardpoint.qml | 112 |
1 files changed, 112 insertions, 0 deletions
diff --git a/examples/declarative/plasmapatrol/content/Hardpoint.qml b/examples/declarative/plasmapatrol/content/Hardpoint.qml new file mode 100644 index 0000000000..3d4edb38f8 --- /dev/null +++ b/examples/declarative/plasmapatrol/content/Hardpoint.qml @@ -0,0 +1,112 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtDeclarative module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ +import QtQuick 2.0 +import QtQuick.Particles 2.0 + +Item { + id: container + //ReflectiveProperties + //TransferredProperties + property variant target: {"y": -90, "x":12} + property ParticleSystem system + property bool show: true + property int hardpointType: 0 //default is pea shooter - always bad. + + property Item targetObj: null + property int damageDealt: 0 + onDamageDealtChanged: dealDamageTimer.start(); + Timer{ + id: dealDamageTimer + interval: 16 + running: false + repeat: false + onTriggered: {targetObj.hp -= damageDealt; damageDealt = 0;} + } + width: 24 + height: 24 + function fireAt(targetArg){//Each implement own + if(targetArg != null){ + hardpointLoader.item.fireAt(targetArg, container); + targetObj = targetArg; + } + } + Loader{ + id: hardpointLoader + sourceComponent: {switch(hardpointType){ + case 1: laserComponent; break; + case 2: blasterComponent; break; + case 3: cannonComponent; break; + default: emptyComponent; + }} + } + Component{ + id: laserComponent + LaserHardpoint{ + target: container.target + system: container.system + show: container.show + } + } + Component{ + id: blasterComponent + BlasterHardpoint{ + target: container.target + system: container.system + show: container.show + } + } + Component{ + id: cannonComponent + CannonHardpoint{ + target: container.target + system: container.system + show: container.show + } + } + Component{ + id: emptyComponent + Item { + function fireAt(obj){ + console.log("Firing null weapon. It hurts."); + } + } + } +} |