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Diffstat (limited to 'examples/declarative/qtquick1/screenorientation/screenorientation.qml')
-rw-r--r-- | examples/declarative/qtquick1/screenorientation/screenorientation.qml | 201 |
1 files changed, 0 insertions, 201 deletions
diff --git a/examples/declarative/qtquick1/screenorientation/screenorientation.qml b/examples/declarative/qtquick1/screenorientation/screenorientation.qml deleted file mode 100644 index 84c2788d65..0000000000 --- a/examples/declarative/qtquick1/screenorientation/screenorientation.qml +++ /dev/null @@ -1,201 +0,0 @@ -/**************************************************************************** -** -** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies). -** Contact: http://www.qt-project.org/ -** -** This file is part of the examples of the Qt Toolkit. -** -** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: -** -** "Redistribution and use in source and binary forms, with or without -** modification, are permitted provided that the following conditions are -** met: -** * Redistributions of source code must retain the above copyright -** notice, this list of conditions and the following disclaimer. -** * Redistributions in binary form must reproduce the above copyright -** notice, this list of conditions and the following disclaimer in -** the documentation and/or other materials provided with the -** distribution. -** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor -** the names of its contributors may be used to endorse or promote -** products derived from this software without specific prior written -** permission. -** -** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR -** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT -** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, -** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT -** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, -** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY -** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT -** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE -** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." -** -** $QT_END_LICENSE$ -** -****************************************************************************/ - -import QtQuick 1.0 -import "Core" -import "Core/screenorientation.js" as ScreenOrientation - -Rectangle { - id: window - width: 360 - height: 640 - color: "white" - - Rectangle { - id: main - clip: true - property variant selectedOrientation: Orientation.UnknownOrientation - property variant activeOrientation: selectedOrientation == Orientation.UnknownOrientation ? runtime.orientation : selectedOrientation - state: "orientation " + activeOrientation - property bool inPortrait: (activeOrientation == Orientation.Portrait || activeOrientation == Orientation.PortraitInverted); - - // rotation correction for landscape devices like N900 - property bool landscapeWindow: window.width > window.height - property variant rotationDelta: landscapeWindow ? -90 : 0 - rotation: rotationDelta - - // initial state is portrait - property real baseWidth: landscapeWindow ? window.height-10 : window.width-10 - property real baseHeight: landscapeWindow ? window.width-10 : window.height-10 - - width: baseWidth - height: baseHeight - anchors.centerIn: parent - - color: "black" - gradient: Gradient { - GradientStop { position: 0.0; color: Qt.rgba(0.5,0.5,0.5,0.5) } - GradientStop { position: 0.8; color: "black" } - GradientStop { position: 1.0; color: "black" } - } - Item { - id: bubbles - property bool rising: false - anchors.fill: parent - property variant gravityPoint: ScreenOrientation.calculateGravityPoint(main.activeOrientation, runtime.orientation) - Repeater { - model: 24 - Bubble { - rising: bubbles.rising - verticalRise: ScreenOrientation.parallel(main.activeOrientation, runtime.orientation) - xAttractor: parent.gravityPoint.x - yAttractor: parent.gravityPoint.y - } - } - Component.onCompleted: bubbles.rising = true; - } - - Column { - width: centeredText.width - anchors.verticalCenter: parent.verticalCenter - anchors.horizontalCenter: parent.horizontalCenter - anchors.verticalCenterOffset: 30 - Text { - text: "Orientation" - color: "white" - font.pixelSize: 22 - anchors.horizontalCenter: parent.horizontalCenter - } - Text { - id: centeredText - text: ScreenOrientation.printOrientation(main.activeOrientation) - color: "white" - font.pixelSize: 40 - anchors.horizontalCenter: parent.horizontalCenter - } - Text { - text: "sensor: " + ScreenOrientation.printOrientation(runtime.orientation) - color: "white" - font.pixelSize: 14 - anchors.horizontalCenter: parent.horizontalCenter - } - } - Flow { - anchors.top: parent.top - anchors.left: parent.left - anchors.right: parent.right - anchors.margins: 10 - spacing: 4 - Button { - width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3 - text: "Portrait" - onClicked: main.selectedOrientation = Orientation.Portrait - toggled: main.selectedOrientation == Orientation.Portrait - } - Button { - width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3 - text: "Portrait inverted" - onClicked: main.selectedOrientation = Orientation.PortraitInverted - toggled: main.selectedOrientation == Orientation.PortraitInverted - } - Button { - width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3 - text: "Landscape" - onClicked: main.selectedOrientation = Orientation.Landscape - toggled: main.selectedOrientation == Orientation.Landscape - } - Button { - width: main.inPortrait ? (parent.width-4)/2 : (parent.width-8)/3 - text: "Landscape inverted" - onClicked: main.selectedOrientation = Orientation.LandscapeInverted - toggled: main.selectedOrientation == Orientation.LandscapeInverted - } - Button { - width: main.inPortrait ? parent.width : 2*(parent.width-2)/3 - text: "From runtime.orientation" - onClicked: main.selectedOrientation = Orientation.UnknownOrientation - toggled: main.selectedOrientation == Orientation.UnknownOrientation - } - } - states: [ - State { - name: "orientation " + Orientation.Landscape - PropertyChanges { - target: main - rotation: ScreenOrientation.getAngle(Orientation.Landscape)+rotationDelta - width: baseHeight - height: baseWidth - } - }, - State { - name: "orientation " + Orientation.PortraitInverted - PropertyChanges { - target: main - rotation: ScreenOrientation.getAngle(Orientation.PortraitInverted)+rotationDelta - width: baseWidth - height: baseHeight - } - }, - State { - name: "orientation " + Orientation.LandscapeInverted - PropertyChanges { - target: main - rotation: ScreenOrientation.getAngle(Orientation.LandscapeInverted)+rotationDelta - width: baseHeight - height: baseWidth - } - } - ] - transitions: Transition { - ParallelAnimation { - RotationAnimation { - direction: RotationAnimation.Shortest - duration: 300 - easing.type: Easing.InOutQuint - } - NumberAnimation { - properties: "x,y,width,height" - duration: 300 - easing.type: Easing.InOutQuint - } - } - } - } -} |