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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+
+Rectangle {
+
+ id: root
+
+ height: 540
+ width: 360
+
+ gradient: Gradient {
+ GradientStop { position: 0; color: "#000020" }
+ GradientStop { position: 1; color: "#000000" }
+ }
+
+ MouseArea {
+ id: mouseArea
+ anchors.fill: root
+ }
+
+ ParticleSystem { id: sys1 }
+ ImageParticle {
+ system: sys1
+ source: "../images/particle.png"
+ color: "cyan"
+ alpha: 0
+ SequentialAnimation on color {
+ loops: Animation.Infinite
+ ColorAnimation {
+ from: "cyan"
+ to: "magenta"
+ duration: 1000
+ }
+ ColorAnimation {
+ from: "magenta"
+ to: "blue"
+ duration: 2000
+ }
+ ColorAnimation {
+ from: "blue"
+ to: "violet"
+ duration: 2000
+ }
+ ColorAnimation {
+ from: "violet"
+ to: "cyan"
+ duration: 2000
+ }
+ }
+ colorVariation: 0.3
+ }
+ Emitter {
+ id: trailsNormal
+ system: sys1
+
+ emitRate: 500
+ lifeSpan: 2000
+
+
+ y: mouseArea.pressed ? mouseArea.mouseY : circle.cy
+ x: mouseArea.pressed ? mouseArea.mouseX : circle.cx
+
+ speed: PointDirection {xVariation: 4; yVariation: 4;}
+ acceleration: PointDirection {xVariation: 10; yVariation: 10;}
+ speedFromMovement: 8
+
+ size: 8
+ sizeVariation: 4
+ }
+ ParticleSystem { id: sys2 }
+ ImageParticle {
+ color: "cyan"
+ system: sys2
+ alpha: 0
+ SequentialAnimation on color {
+ loops: Animation.Infinite
+ ColorAnimation {
+ from: "magenta"
+ to: "cyan"
+ duration: 1000
+ }
+ ColorAnimation {
+ from: "cyan"
+ to: "magenta"
+ duration: 2000
+ }
+ }
+ colorVariation: 0.5
+ source: "../images/star.png"
+ }
+ Emitter {
+ id: trailsStars
+ system: sys2
+
+ emitRate: 100
+ lifeSpan: 2200
+
+
+ y: mouseArea.pressed ? mouseArea.mouseY : circle.cy
+ x: mouseArea.pressed ? mouseArea.mouseX : circle.cx
+
+ speed: PointDirection {xVariation: 4; yVariation: 4;}
+ acceleration: PointDirection {xVariation: 10; yVariation: 10;}
+ speedFromMovement: 8
+
+ size: 22
+ sizeVariation: 4
+ }
+ ParticleSystem { id: sys3; }
+ ImageParticle {
+ source: "../images/particle.png"
+ system: sys3
+ color: "orange"
+ alpha: 0
+ SequentialAnimation on color {
+ loops: Animation.Infinite
+ ColorAnimation {
+ from: "red"
+ to: "green"
+ duration: 2000
+ }
+ ColorAnimation {
+ from: "green"
+ to: "red"
+ duration: 2000
+ }
+ }
+
+ colorVariation: 0.2
+
+ }
+ Emitter {
+ id: trailsNormal2
+ system: sys3
+
+ emitRate: 300
+ lifeSpan: 2000
+
+ y: mouseArea.pressed ? mouseArea.mouseY : circle2.cy
+ x: mouseArea.pressed ? mouseArea.mouseX : circle2.cx
+
+ speedFromMovement: 16
+
+ speed: PointDirection {xVariation: 4; yVariation: 4;}
+ acceleration: PointDirection {xVariation: 10; yVariation: 10;}
+
+ size: 12
+ sizeVariation: 4
+ }
+ ParticleSystem { id: sys4; }
+ ImageParticle {
+ system: sys4
+ source: "../images/star.png"
+ color: "green"
+ alpha: 0
+ SequentialAnimation on color {
+ loops: Animation.Infinite
+ ColorAnimation {
+ from: "green"
+ to: "red"
+ duration: 2000
+ }
+ ColorAnimation {
+ from: "red"
+ to: "green"
+ duration: 2000
+ }
+ }
+
+ colorVariation: 0.5
+ }
+ Emitter {
+ id: trailsStars2
+ system: sys4
+
+ emitRate: 50
+ lifeSpan: 2200
+
+
+ y: mouseArea.pressed ? mouseArea.mouseY : circle2.cy
+ x: mouseArea.pressed ? mouseArea.mouseX : circle2.cx
+
+ speedFromMovement: 16
+ speed: PointDirection {xVariation: 2; yVariation: 2;}
+ acceleration: PointDirection {xVariation: 10; yVariation: 10;}
+
+ size: 22
+ sizeVariation: 4
+ }
+
+
+
+ color: "white"
+
+ Item {
+ id: circle
+ //anchors.fill: parent
+ property real radius: 0
+ property real dx: root.width / 2
+ property real dy: root.height / 2
+ property real cx: radius * Math.sin(percent*6.283185307179) + dx
+ property real cy: radius * Math.cos(percent*6.283185307179) + dy
+ property real percent: 0
+
+ SequentialAnimation on percent {
+ loops: Animation.Infinite
+ running: true
+ NumberAnimation {
+ duration: 1000
+ from: 1
+ to: 0
+ loops: 8
+ }
+ NumberAnimation {
+ duration: 1000
+ from: 0
+ to: 1
+ loops: 8
+ }
+
+ }
+
+ SequentialAnimation on radius {
+ loops: Animation.Infinite
+ running: true
+ NumberAnimation {
+ duration: 4000
+ from: 0
+ to: 100
+ }
+ NumberAnimation {
+ duration: 4000
+ from: 100
+ to: 0
+ }
+ }
+ }
+
+ Item {
+ id: circle3
+ property real radius: 100
+ property real dx: root.width / 2
+ property real dy: root.height / 2
+ property real cx: radius * Math.sin(percent*6.283185307179) + dx
+ property real cy: radius * Math.cos(percent*6.283185307179) + dy
+ property real percent: 0
+
+ SequentialAnimation on percent {
+ loops: Animation.Infinite
+ running: true
+ NumberAnimation { from: 0.0; to: 1 ; duration: 10000; }
+ }
+ }
+
+ Item {
+ id: circle2
+ property real radius: 30
+ property real dx: circle3.cx
+ property real dy: circle3.cy
+ property real cx: radius * Math.sin(percent*6.283185307179) + dx
+ property real cy: radius * Math.cos(percent*6.283185307179) + dy
+ property real percent: 0
+
+ SequentialAnimation on percent {
+ loops: Animation.Infinite
+ running: true
+ NumberAnimation { from: 0.0; to: 1 ; duration: 1000; }
+ }
+ }
+
+}