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-rw-r--r--examples/qml/samegame/content/BoomBlock.qml112
-rw-r--r--examples/qml/samegame/content/Button.qml75
-rw-r--r--examples/qml/samegame/content/Dialog.qml81
-rw-r--r--examples/qml/samegame/content/GameArea.qml92
-rw-r--r--examples/qml/samegame/content/NameInputDialog.qml93
-rw-r--r--examples/qml/samegame/content/pics/background.pngbin0 -> 313930 bytes
-rw-r--r--examples/qml/samegame/content/pics/blueStone.pngbin0 -> 3054 bytes
-rw-r--r--examples/qml/samegame/content/pics/greenStone.pngbin0 -> 2932 bytes
-rw-r--r--examples/qml/samegame/content/pics/particle.pngbin0 -> 861 bytes
-rw-r--r--examples/qml/samegame/content/pics/redStone.pngbin0 -> 2902 bytes
-rw-r--r--examples/qml/samegame/content/pics/yellowStone.pngbin0 -> 3056 bytes
-rwxr-xr-xexamples/qml/samegame/content/samegame.js290
-rw-r--r--examples/qml/samegame/samegame.qml87
-rw-r--r--examples/qml/samegame/samegame.qmlproject16
14 files changed, 846 insertions, 0 deletions
diff --git a/examples/qml/samegame/content/BoomBlock.qml b/examples/qml/samegame/content/BoomBlock.qml
new file mode 100644
index 0000000000..a348368ae1
--- /dev/null
+++ b/examples/qml/samegame/content/BoomBlock.qml
@@ -0,0 +1,112 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+
+Item {
+ id: block
+ property bool dying: false
+ property bool spawned: false
+ property int type: 0
+ property ParticleSystem particleSystem
+
+ Behavior on x {
+ enabled: spawned;
+ SpringAnimation{ spring: 2; damping: 0.2 }
+ }
+ Behavior on y {
+ SpringAnimation{ spring: 2; damping: 0.2 }
+ }
+
+ Image {
+ id: img
+ source: {
+ if(type == 0){
+ "pics/redStone.png";
+ } else if(type == 1) {
+ "pics/blueStone.png";
+ } else {
+ "pics/greenStone.png";
+ }
+ }
+ opacity: 0
+ Behavior on opacity { NumberAnimation { duration: 200 } }
+ anchors.fill: parent
+ }
+ Emitter {
+ id: particles
+ system: particleSystem
+ group: {
+ if(type == 0){
+ "red";
+ } else if (type == 1) {
+ "blue";
+ } else {
+ "green";
+ }
+ }
+ anchors.fill: parent
+
+ speed: TargetDirection{targetX: block.width/2; targetY: block.height/2; magnitude: -60; magnitudeVariation: 60}
+ shape: EllipseShape{fill:true}
+ enabled: false;
+ lifeSpan: 700; lifeSpanVariation: 100
+ emitRate: 1000
+ maximumEmitted: 100 //only fires 0.1s bursts (still 2x old number)
+ size: 28
+ endSize: 14
+ }
+
+ states: [
+ State {
+ name: "AliveState"; when: spawned == true && dying == false
+ PropertyChanges { target: img; opacity: 1 }
+ },
+
+ State {
+ name: "DeathState"; when: dying == true
+ StateChangeScript { script: {particleSystem.paused = false; particles.pulse(100);} }
+ PropertyChanges { target: img; opacity: 0 }
+ StateChangeScript { script: block.destroy(1000); }
+ }
+ ]
+}
diff --git a/examples/qml/samegame/content/Button.qml b/examples/qml/samegame/content/Button.qml
new file mode 100644
index 0000000000..2d1a993226
--- /dev/null
+++ b/examples/qml/samegame/content/Button.qml
@@ -0,0 +1,75 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Rectangle {
+ id: container
+
+ property string text: "Button"
+
+ signal clicked
+
+ width: buttonLabel.width + 20; height: buttonLabel.height + 20
+ smooth: true
+ border { width: 1; color: Qt.darker(activePalette.button) }
+ radius: 8
+ color: activePalette.button
+
+ gradient: Gradient {
+ GradientStop {
+ position: 0.0
+ color: {
+ if (mouseArea.pressed)
+ return activePalette.dark
+ else
+ return activePalette.light
+ }
+ }
+ GradientStop { position: 1.0; color: activePalette.button }
+ }
+
+ MouseArea { id: mouseArea; anchors.fill: parent; onClicked: container.clicked() }
+
+ Text {
+ id: buttonLabel; text: container.text; anchors.centerIn: container; color: activePalette.buttonText; font.pixelSize: 24
+ }
+}
diff --git a/examples/qml/samegame/content/Dialog.qml b/examples/qml/samegame/content/Dialog.qml
new file mode 100644
index 0000000000..c81580e6a5
--- /dev/null
+++ b/examples/qml/samegame/content/Dialog.qml
@@ -0,0 +1,81 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+Rectangle {
+ id: page
+ anchors.centerIn: parent
+
+ property Item text: dialogText
+ property bool open: false
+
+ signal closed
+ signal opened
+ function forceClose() {
+ if(!open)
+ return; //already closed
+ page.open = false;
+ page.closed();
+ page.opacity = 0;
+ }
+
+ function show(txt) {
+ page.open = true;
+ page.opened();
+ dialogText.text = txt;
+ page.opacity = 1;
+ }
+
+ width: dialogText.width + 20; height: dialogText.height + 20
+ color: "white"
+ border.width: 1
+ opacity: 0
+ visible: opacity > 0
+ Behavior on opacity {
+ NumberAnimation { duration: 1000 }
+ }
+
+ Text { id: dialogText; anchors.centerIn: parent; text: "Hello World!" }
+
+ MouseArea { anchors.fill: parent; onClicked: forceClose(); }
+}
+
diff --git a/examples/qml/samegame/content/GameArea.qml b/examples/qml/samegame/content/GameArea.qml
new file mode 100644
index 0000000000..3422582b21
--- /dev/null
+++ b/examples/qml/samegame/content/GameArea.qml
@@ -0,0 +1,92 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+import "samegame.js" as Logic
+
+Item {
+ id: gameCanvas
+ property int score: 0
+ property int blockSize: 40
+ property ParticleSystem ps: particleSystem
+ Image {
+ id: background
+ anchors.fill: parent
+ z: -1
+ source: "pics/background.png"
+ fillMode: Image.PreserveAspectCrop
+ }
+
+ width: 480
+ height: 800
+ MouseArea {
+ anchors.fill: parent; onClicked: Logic.handleClick(mouse.x,mouse.y);
+ }
+ ParticleSystem{
+ id: particleSystem;
+ onEmptyChanged: if (empty) paused = true;
+ z:2
+ ImageParticle {
+ groups: ["red"]
+ color: Qt.darker("red");//Actually want desaturated...
+ source: "pics/particle.png"
+ colorVariation: 0.4
+ alpha: 0.1
+ }
+ ImageParticle {
+ groups: ["green"]
+ color: Qt.darker("green");//Actually want desaturated...
+ source: "pics/particle.png"
+ colorVariation: 0.4
+ alpha: 0.1
+ }
+ ImageParticle {
+ groups: ["blue"]
+ color: Qt.darker("blue");//Actually want desaturated...
+ source: "pics/particle.png"
+ colorVariation: 0.4
+ alpha: 0.1
+ }
+ anchors.fill: parent
+ }
+}
+
diff --git a/examples/qml/samegame/content/NameInputDialog.qml b/examples/qml/samegame/content/NameInputDialog.qml
new file mode 100644
index 0000000000..7c3bfa274a
--- /dev/null
+++ b/examples/qml/samegame/content/NameInputDialog.qml
@@ -0,0 +1,93 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+import QtQuick 2.0
+
+Dialog {
+ id: nameInputDialog
+
+ property int initialWidth: 0
+ property alias name: nameInputText.text
+
+ anchors.centerIn: parent
+ z: 22;
+
+ Behavior on width {
+ NumberAnimation {}
+ enabled: nameInputDialog.initialWidth != 0
+ }
+
+ signal accepted(string name)
+ onClosed: {
+ if (nameInputText.text != "")
+ accepted(name);
+ }
+ Text {
+ id: dialogText
+ anchors { left: nameInputDialog.left; leftMargin: 20; verticalCenter: parent.verticalCenter }
+ text: "You won! Please enter your name: "
+ }
+ MouseArea {
+ anchors.fill: parent
+ onClicked: {
+ if (nameInputText.text == "")
+ nameInputText.openSoftwareInputPanel();
+ else
+ nameInputDialog.forceClose();
+ }
+ }
+
+ TextInput {
+ id: nameInputText
+ anchors { verticalCenter: parent.verticalCenter; left: dialogText.right }
+ focus: visible
+ autoScroll: false
+ maximumLength: 24
+ onTextChanged: {
+ var newWidth = nameInputText.width + dialogText.width + 40;
+ if ( (newWidth > nameInputDialog.width && newWidth < screen.width)
+ || (nameInputDialog.width > nameInputDialog.initialWidth) )
+ nameInputDialog.width = newWidth;
+ }
+ onAccepted: {
+ nameInputDialog.forceClose();
+ }
+ }
+}
diff --git a/examples/qml/samegame/content/pics/background.png b/examples/qml/samegame/content/pics/background.png
new file mode 100644
index 0000000000..3734a27744
--- /dev/null
+++ b/examples/qml/samegame/content/pics/background.png
Binary files differ
diff --git a/examples/qml/samegame/content/pics/blueStone.png b/examples/qml/samegame/content/pics/blueStone.png
new file mode 100644
index 0000000000..20e43c75b6
--- /dev/null
+++ b/examples/qml/samegame/content/pics/blueStone.png
Binary files differ
diff --git a/examples/qml/samegame/content/pics/greenStone.png b/examples/qml/samegame/content/pics/greenStone.png
new file mode 100644
index 0000000000..b568a1900c
--- /dev/null
+++ b/examples/qml/samegame/content/pics/greenStone.png
Binary files differ
diff --git a/examples/qml/samegame/content/pics/particle.png b/examples/qml/samegame/content/pics/particle.png
new file mode 100644
index 0000000000..5c83896d22
--- /dev/null
+++ b/examples/qml/samegame/content/pics/particle.png
Binary files differ
diff --git a/examples/qml/samegame/content/pics/redStone.png b/examples/qml/samegame/content/pics/redStone.png
new file mode 100644
index 0000000000..36b09a2686
--- /dev/null
+++ b/examples/qml/samegame/content/pics/redStone.png
Binary files differ
diff --git a/examples/qml/samegame/content/pics/yellowStone.png b/examples/qml/samegame/content/pics/yellowStone.png
new file mode 100644
index 0000000000..b1ce76212c
--- /dev/null
+++ b/examples/qml/samegame/content/pics/yellowStone.png
Binary files differ
diff --git a/examples/qml/samegame/content/samegame.js b/examples/qml/samegame/content/samegame.js
new file mode 100755
index 0000000000..611767584b
--- /dev/null
+++ b/examples/qml/samegame/content/samegame.js
@@ -0,0 +1,290 @@
+/* This script file handles the game logic */
+.pragma library
+.import QtQuick.LocalStorage 2.0 as Sql
+
+var maxColumn = 10;
+var maxRow = 15;
+var maxIndex = maxColumn*maxRow;
+var board = new Array(maxIndex);
+var blockSrc = "BoomBlock.qml";
+var scoresURL = "";
+var gameDuration;
+var component = Qt.createComponent(blockSrc);
+var highScoreBar = -1;
+var gameCanvas;
+var nameInputDialog = null;
+var dialog = null;
+
+// Index function used instead of a 2D array
+function index(column, row)
+{
+ return column + row * maxColumn;
+}
+
+function timeStr(msecs)
+{
+ var secs = Math.floor(msecs/1000);
+ var m = Math.floor(secs/60);
+ var ret = "" + m + "m " + (secs%60) + "s";
+ return ret;
+}
+
+function startNewGame(gc)
+{
+ gameCanvas = gc;
+ // Delete blocks from previous game
+ for (var i = 0; i < maxIndex; i++) {
+ if (board[i] != null)
+ board[i].destroy();
+ }
+
+ // Calculate board size
+ maxColumn = Math.floor(gameCanvas.width/gameCanvas.blockSize);
+ maxRow = Math.floor(gameCanvas.height/gameCanvas.blockSize);
+ maxIndex = maxRow * maxColumn;
+
+ // Close dialogs
+ if(nameInputDialog != null)
+ nameInputDialog.forceClose();
+ if(dialog != null)
+ dialog.forceClose();
+
+ // Initialize Board
+ board = new Array(maxIndex);
+ gameCanvas.score = 0;
+ for (var column = 0; column < maxColumn; column++) {
+ for (var row = 0; row < maxRow; row++) {
+ board[index(column, row)] = null;
+ createBlock(column, row);
+ }
+ }
+ gameDuration = new Date();
+}
+
+var fillFound; // Set after a floodFill call to the number of blocks found
+var floodBoard; // Set to 1 if the floodFill reaches off that node
+
+// NOTE: Be careful with vars named x,y, as the calling object's x,y are still in scope
+function handleClick(x,y)
+{
+ if(gameCanvas == undefined){
+ console.log("But the game hasn't started yet!");
+ return;
+ }
+ var column = Math.floor(x/gameCanvas.blockSize);
+ var row = Math.floor(y/gameCanvas.blockSize);
+ if (column >= maxColumn || column < 0 || row >= maxRow || row < 0)
+ return;
+ if (board[index(column, row)] == null)
+ return;
+ // If it's a valid block, remove it and all connected (does nothing if it's not connected)
+ floodFill(column,row, -1);
+ if (fillFound <= 0)
+ return;
+ gameCanvas.score += (fillFound - 1) * (fillFound - 1);
+ shuffleDown();
+ victoryCheck();
+}
+
+function floodFill(column,row,type)
+{
+ if (board[index(column, row)] == null)
+ return;
+ var first = false;
+ if (type == -1) {
+ first = true;
+ type = board[index(column,row)].type;
+
+ // Flood fill initialization
+ fillFound = 0;
+ floodBoard = new Array(maxIndex);
+ }
+ if (column >= maxColumn || column < 0 || row >= maxRow || row < 0)
+ return;
+ if (floodBoard[index(column, row)] == 1 || (!first && type != board[index(column, row)].type))
+ return;
+ floodBoard[index(column, row)] = 1;
+ floodFill(column + 1, row, type);
+ floodFill(column - 1, row, type);
+ floodFill(column, row + 1, type);
+ floodFill(column, row - 1, type);
+ if (first == true && fillFound == 0)
+ return; // Can't remove single blocks
+ board[index(column, row)].dying = true;
+ board[index(column, row)] = null;
+ fillFound += 1;
+}
+
+function shuffleDown()
+{
+ // Fall down
+ for (var column = 0; column < maxColumn; column++) {
+ var fallDist = 0;
+ for (var row = maxRow - 1; row >= 0; row--) {
+ if (board[index(column,row)] == null) {
+ fallDist += 1;
+ } else {
+ if (fallDist > 0) {
+ var obj = board[index(column, row)];
+ obj.y = (row + fallDist) * gameCanvas.blockSize;
+ board[index(column, row + fallDist)] = obj;
+ board[index(column, row)] = null;
+ }
+ }
+ }
+ }
+ // Fall to the left
+ fallDist = 0;
+ for (column = 0; column < maxColumn; column++) {
+ if (board[index(column, maxRow - 1)] == null) {
+ fallDist += 1;
+ } else {
+ if (fallDist > 0) {
+ for (row = 0; row < maxRow; row++) {
+ obj = board[index(column, row)];
+ if (obj == null)
+ continue;
+ obj.x = (column - fallDist) * gameCanvas.blockSize;
+ board[index(column - fallDist,row)] = obj;
+ board[index(column, row)] = null;
+ }
+ }
+ }
+ }
+}
+
+function victoryCheck()
+{
+ // Awards bonuses for no blocks left
+ var deservesBonus = true;
+ for (var column = maxColumn - 1; column >= 0; column--)
+ if (board[index(column, maxRow - 1)] != null)
+ deservesBonus = false;
+ if (deservesBonus)
+ gameCanvas.score += 500;
+ // Checks for game over
+ if (deservesBonus || !(floodMoveCheck(0, maxRow - 1, -1))) {
+ gameDuration = new Date() - gameDuration;
+ if(nameInputDialog == null){
+ nameInputDialog = Qt.createQmlObject('import "."; import "samegame.js" as Logic; NameInputDialog{onAccepted: Logic.saveHighScore(name)}', gameCanvas, "highscoredialog.qml");
+ }
+ if(dialog == null){
+ dialog = Qt.createComponent("Dialog.qml").createObject(gameCanvas);
+ }
+ initHighScoreBar();
+ if(gameCanvas.score > highScoreBar){
+ nameInputDialog.show("You won! Please enter your name: ");
+ nameInputDialog.initialWidth = nameInputDialog.text.width + 20;
+ if (nameInputDialog.name == "")
+ nameInputDialog.width = nameInputDialog.initialWidth;
+ nameInputDialog.text.opacity = 0; // Just a spacer
+ }else{
+ dialog.show("You won!");
+ }
+ }
+}
+
+// Only floods up and right, to see if it can find adjacent same-typed blocks
+function floodMoveCheck(column, row, type)
+{
+ if (column >= maxColumn || column < 0 || row >= maxRow || row < 0)
+ return false;
+ if (board[index(column, row)] == null)
+ return false;
+ var myType = board[index(column, row)].type;
+ if (type == myType)
+ return true;
+ return floodMoveCheck(column + 1, row, myType) ||
+ floodMoveCheck(column, row - 1, board[index(column, row)].type);
+}
+
+function createBlock(column,row)
+{
+ // Note that we don't wait for the component to become ready. This will
+ // only work if the block QML is a local file. Otherwise the component will
+ // not be ready immediately. There is a statusChanged signal on the
+ // component you could use if you want to wait to load remote files.
+ if(component.status == 1){
+ var dynamicObject = component.createObject(gameCanvas,
+ {"type": Math.floor(Math.random() * 3),
+ "x": column*gameCanvas.blockSize,
+ "width": gameCanvas.blockSize,
+ "height": gameCanvas.blockSize,
+ "particleSystem": gameCanvas.ps});
+ if(dynamicObject == null){
+ console.log("error creating block");
+ console.log(component.errorString());
+ return false;
+ }
+ dynamicObject.y = row*gameCanvas.blockSize;
+ dynamicObject.spawned = true;
+
+ board[index(column,row)] = dynamicObject;
+ }else{
+ console.log("error loading block component");
+ console.log(component.errorString());
+ return false;
+ }
+ return true;
+}
+
+function initHighScoreBar()
+{
+ var db = Sql.openDatabaseSync(
+ "SameGameScores",
+ "1.0",
+ "Local SameGame High Scores",
+ 100
+ );
+ db.transaction(
+ function(tx) {
+ tx.executeSql('CREATE TABLE IF NOT EXISTS Scores(name TEXT, score NUMBER, gridSize TEXT, time NUMBER)');
+ // Only show results for the current grid size
+ var rs = tx.executeSql('SELECT * FROM Scores WHERE gridSize = "'
+ + maxColumn + "x" + maxRow + '" ORDER BY score desc LIMIT 10');
+ if(rs.rows.length < 10)
+ highScoreBar = 0;
+ else
+ highScoreBar = rs.rows.item(rs.rows.length - 1).score;
+ }
+ );
+}
+
+function saveHighScore(name)
+{
+ if (scoresURL != "")
+ sendHighScore(name);
+ // Offline storage
+ var db = Sql.openDatabaseSync(
+ "SameGameScores",
+ "1.0",
+ "Local SameGame High Scores",
+ 100
+ );
+ var dataStr = "INSERT INTO Scores VALUES(?, ?, ?, ?)";
+ var data = [
+ name,
+ gameCanvas.score,
+ maxColumn + "x" + maxRow,
+ Math.floor(gameDuration / 1000)
+ ];
+ db.transaction(
+ function(tx) {
+ tx.executeSql('CREATE TABLE IF NOT EXISTS Scores(name TEXT, score NUMBER, gridSize TEXT, time NUMBER)');
+ tx.executeSql(dataStr, data);
+
+ // Only show results for the current grid size
+ var rs = tx.executeSql('SELECT * FROM Scores WHERE gridSize = "'
+ + maxColumn + "x" + maxRow + '" ORDER BY score desc LIMIT 10');
+ var r = "\nHIGH SCORES for this grid size\n\n"
+ for (var i = 0; i < rs.rows.length; i++) {
+ r += (i+1) + ". " + rs.rows.item(i).name + ' got '
+ + rs.rows.item(i).score + ' points in '
+ + rs.rows.item(i).time + ' seconds.\n';
+ }
+ if(rs.rows.length == 10)
+ highScoreBar = rs.rows.item(9).score;
+ dialog.show(r);
+ }
+ );
+}
diff --git a/examples/qml/samegame/samegame.qml b/examples/qml/samegame/samegame.qml
new file mode 100644
index 0000000000..b98b6a0074
--- /dev/null
+++ b/examples/qml/samegame/samegame.qml
@@ -0,0 +1,87 @@
+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the QtQml module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** GNU Lesser General Public License Usage
+** This file may be used under the terms of the GNU Lesser General Public
+** License version 2.1 as published by the Free Software Foundation and
+** appearing in the file LICENSE.LGPL included in the packaging of this
+** file. Please review the following information to ensure the GNU Lesser
+** General Public License version 2.1 requirements will be met:
+** http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU General
+** Public License version 3.0 as published by the Free Software Foundation
+** and appearing in the file LICENSE.GPL included in the packaging of this
+** file. Please review the following information to ensure the GNU General
+** Public License version 3.0 requirements will be met:
+** http://www.gnu.org/copyleft/gpl.html.
+**
+** Other Usage
+** Alternatively, this file may be used in accordance with the terms and
+** conditions contained in a signed written agreement between you and Nokia.
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+import QtQuick.Particles 2.0
+import "content"
+import "content/samegame.js" as Logic
+
+Rectangle {
+ id: screen
+ width: 480; height: 640
+
+ SystemPalette { id: activePalette }
+
+ GameArea {
+ id: gameCanvas
+ width: parent.width
+ anchors { top: parent.top; bottom: toolBar.top }
+ }
+
+ Rectangle {
+ id: toolBar
+ width: parent.width; height: 80
+ color: activePalette.window
+ anchors.bottom: screen.bottom
+
+ Button {
+ id: newGameButton
+ anchors { left: parent.left; leftMargin: 12; verticalCenter: parent.verticalCenter }
+ text: "New Game"
+ onClicked: Logic.startNewGame(gameCanvas)
+ }
+
+ Button {
+ text: "Quit"
+ anchors { left: newGameButton.right; leftMargin: 12; verticalCenter: parent.verticalCenter }
+ onClicked: Qt.quit();
+ }
+
+ Text {
+ id: score
+ anchors { right: parent.right; rightMargin: 12; verticalCenter: parent.verticalCenter }
+ text: "Score: " + gameCanvas.score
+ font.bold: true
+ font.pixelSize: 24
+ color: activePalette.windowText
+ }
+ }
+}
diff --git a/examples/qml/samegame/samegame.qmlproject b/examples/qml/samegame/samegame.qmlproject
new file mode 100644
index 0000000000..42ffacf4f8
--- /dev/null
+++ b/examples/qml/samegame/samegame.qmlproject
@@ -0,0 +1,16 @@
+import QmlProject 1.1
+
+Project {
+ mainFile: "samegame.qml"
+
+ /* Include .qml, .js, and image files from current directory and subdirectories */
+ QmlFiles {
+ directory: "."
+ }
+ JavaScriptFiles {
+ directory: "."
+ }
+ ImageFiles {
+ directory: "."
+ }
+}