diff options
Diffstat (limited to 'examples/qtquick/imageelements/spriteimage.qml')
-rw-r--r-- | examples/qtquick/imageelements/spriteimage.qml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/qtquick/imageelements/spriteimage.qml b/examples/qtquick/imageelements/spriteimage.qml index 559bb10a50..372970d1d6 100644 --- a/examples/qtquick/imageelements/spriteimage.qml +++ b/examples/qtquick/imageelements/spriteimage.qml @@ -53,7 +53,7 @@ Item { ScriptAction { script: {image.goalSprite = ""; image.jumpTo("still");} } PropertyAction { target: image; property: "y"; value: 0 } } - SpriteImage { + SpriteSequence { id: image width: 256 height: 256 @@ -63,7 +63,7 @@ Item { Sprite{ name: "still" source: "content/BearSheet.png" - frames: 1 + frameCount: 1 frameWidth: 256 frameHeight: 256 frameDuration: 100 @@ -72,7 +72,7 @@ Item { Sprite{ name: "blink" source: "content/BearSheet.png" - frames: 3 + frameCount: 3 frameX: 256 frameY: 1536 frameWidth: 256 @@ -83,7 +83,7 @@ Item { Sprite{ name: "floating" source: "content/BearSheet.png" - frames: 9 + frameCount: 9 frameX: 0 frameY: 0 frameWidth: 256 @@ -94,7 +94,7 @@ Item { Sprite{ name: "flailing" source: "content/BearSheet.png" - frames: 8 + frameCount: 8 frameX: 0 frameY: 768 frameWidth: 256 @@ -105,7 +105,7 @@ Item { Sprite{ name: "falling" source: "content/BearSheet.png" - frames: 5 + frameCount: 5 frameY: 1280 frameWidth: 256 frameHeight: 256 |