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+/****************************************************************************
+**
+** Copyright (C) 2012 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** You may use this file under the terms of the BSD license as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of Nokia Corporation and its Subsidiary(-ies) nor
+** the names of its contributors may be used to endorse or promote
+** products derived from this software without specific prior written
+** permission.
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.0
+
+/*
+ This is exactly the same as states.qml, except that we have appended
+ a set of transitions to apply animations when the item changes
+ between each state.
+*/
+
+Rectangle {
+ id: page
+ width: 640; height: 480
+ color: "#343434"
+
+ Image {
+ id: userIcon
+ x: topLeftRect.x; y: topLeftRect.y
+ source: "qt-logo.png"
+ }
+
+ Rectangle {
+ id: topLeftRect
+
+ anchors { left: parent.left; top: parent.top; leftMargin: 10; topMargin: 20 }
+ width: 46; height: 54
+ color: "Transparent"; border.color: "Gray"; radius: 6
+
+ // Clicking in here sets the state to the default state, returning the image to
+ // its initial position
+ MouseArea { anchors.fill: parent; onClicked: page.state = '' }
+ }
+
+ Rectangle {
+ id: middleRightRect
+
+ anchors { right: parent.right; verticalCenter: parent.verticalCenter; rightMargin: 20 }
+ width: 46; height: 54
+ color: "Transparent"; border.color: "Gray"; radius: 6
+
+ // Clicking in here sets the state to 'middleRight'
+ MouseArea { anchors.fill: parent; onClicked: page.state = 'middleRight' }
+ }
+
+ Rectangle {
+ id: bottomLeftRect
+
+ anchors { left: parent.left; bottom: parent.bottom; leftMargin: 10; bottomMargin: 20 }
+ width: 46; height: 54
+ color: "Transparent"; border.color: "Gray"; radius: 6
+
+ // Clicking in here sets the state to 'bottomLeft'
+ MouseArea { anchors.fill: parent; onClicked: page.state = 'bottomLeft' }
+ }
+
+ states: [
+ // In state 'middleRight', move the image to middleRightRect
+ State {
+ name: "middleRight"
+ PropertyChanges { target: userIcon; x: middleRightRect.x; y: middleRightRect.y }
+ },
+
+ // In state 'bottomLeft', move the image to bottomLeftRect
+ State {
+ name: "bottomLeft"
+ PropertyChanges { target: userIcon; x: bottomLeftRect.x; y: bottomLeftRect.y }
+ }
+ ]
+
+ // Transitions define how the properties change when the item moves between each state
+ transitions: [
+
+ // When transitioning to 'middleRight' move x,y over a duration of 1 second,
+ // with OutBounce easing function.
+ Transition {
+ from: "*"; to: "middleRight"
+ NumberAnimation { properties: "x,y"; easing.type: Easing.OutBounce; duration: 1000 }
+ },
+
+ // When transitioning to 'bottomLeft' move x,y over a duration of 2 seconds,
+ // with InOutQuad easing function.
+ Transition {
+ from: "*"; to: "bottomLeft"
+ NumberAnimation { properties: "x,y"; easing.type: Easing.InOutQuad; duration: 2000 }
+ },
+
+ // For any other state changes move x,y linearly over duration of 200ms.
+ Transition {
+ NumberAnimation { properties: "x,y"; duration: 200 }
+ }
+ ]
+}