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-rw-r--r--examples/quick/particles/affectors/doc/src/affectors.qdoc5
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/quick/particles/affectors/doc/src/affectors.qdoc b/examples/quick/particles/affectors/doc/src/affectors.qdoc
index 977eb8ea95..999afe1509 100644
--- a/examples/quick/particles/affectors/doc/src/affectors.qdoc
+++ b/examples/quick/particles/affectors/doc/src/affectors.qdoc
@@ -32,7 +32,7 @@
\image qml-affectors-example.png
This is a collection of small QML examples relating to using Affectors in the particle system.
- Each example is a small QML file emphasizing a particular element or feature.
+ Each example is a small QML file emphasizing a particular type or feature.
Age demonstrates using an Age affector to prematurely end the lives of particles.
\snippet quick/particles/affectors/content/age.qml 0
@@ -78,7 +78,7 @@
moves into the lit group after 100ms.
\snippet quick/particles/affectors/content/groupgoal.qml lit
The lit group also has TrailEmitters on it for additional fire and smoke, but does not transition anywhere.
- There are two more GroupGoal elements that allow particles in the unlit group to transition to the lighting group
+ There are two more GroupGoal objects that allow particles in the unlit group to transition to the lighting group
(and then to the lit group).
\snippet quick/particles/affectors/content/groupgoal.qml groupgoal-pilot
The first is just an area bound to the location of an image of a pilot flame. When unlit balls pass through the flame,
@@ -110,4 +110,3 @@
\snippet quick/particles/affectors/content/wander.qml 0
There are different movements given by applying the Wander to different attributes of the trajectory, so the example makes it easy to play around and see the difference.
*/
-