aboutsummaryrefslogtreecommitdiffstats
path: root/examples/quick/particles/customparticle/content/blurparticles.qml
diff options
context:
space:
mode:
Diffstat (limited to 'examples/quick/particles/customparticle/content/blurparticles.qml')
-rw-r--r--examples/quick/particles/customparticle/content/blurparticles.qml152
1 files changed, 0 insertions, 152 deletions
diff --git a/examples/quick/particles/customparticle/content/blurparticles.qml b/examples/quick/particles/customparticle/content/blurparticles.qml
deleted file mode 100644
index f72b858895..0000000000
--- a/examples/quick/particles/customparticle/content/blurparticles.qml
+++ /dev/null
@@ -1,152 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-import QtQuick 2.0
-import QtQuick.Particles 2.0
-
-Rectangle {
- color: "white"
- width: 240
- height: 360
- ParticleSystem {
- id: sys
- }
- Emitter {
- system:sys
- height: parent.height
- emitRate: 1
- lifeSpan: 12000
- velocity: PointDirection {x:20;}
- size: 128
- }
- ShaderEffectSource {
- id: theSource
- sourceItem: theItem
- hideSource: true
- }
- Image {
- id: theItem
- source: "../../images/starfish_1.png"
- }
-
- CustomParticle {
- system: sys
- //! [vertex]
- vertexShader:"
- uniform lowp float qt_Opacity;
- varying lowp float fFade;
- varying lowp float fBlur;
-
- void main() {
- defaultMain();
- highp float t = (qt_Timestamp - qt_ParticleData.x) / qt_ParticleData.y;
- highp float fadeIn = min(t * 10., 1.);
- highp float fadeOut = 1. - max(0., min((t - 0.75) * 4., 1.));
-
- fFade = fadeIn * fadeOut * qt_Opacity;
- fBlur = max(0.2 * t, t * qt_ParticleR);
- }
- "
- //! [vertex]
- property variant source: theSource
- property variant blurred: ShaderEffectSource {
- sourceItem: ShaderEffect {
- width: theItem.width
- height: theItem.height
- property variant delta: Qt.size(0.0, 1.0 / height)
- property variant source: ShaderEffectSource {
- sourceItem: ShaderEffect {
- width: theItem.width
- height: theItem.height
- property variant delta: Qt.size(1.0 / width, 0.0)
- property variant source: theSource
- fragmentShader: "
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- uniform highp vec2 delta;
- varying highp vec2 qt_TexCoord0;
- void main() {
- gl_FragColor =(0.0538 * texture2D(source, qt_TexCoord0 - 3.182 * delta)
- + 0.3229 * texture2D(source, qt_TexCoord0 - 1.364 * delta)
- + 0.2466 * texture2D(source, qt_TexCoord0)
- + 0.3229 * texture2D(source, qt_TexCoord0 + 1.364 * delta)
- + 0.0538 * texture2D(source, qt_TexCoord0 + 3.182 * delta)) * qt_Opacity;
- }"
- }
- }
- fragmentShader: "
- uniform sampler2D source;
- uniform lowp float qt_Opacity;
- uniform highp vec2 delta;
- varying highp vec2 qt_TexCoord0;
- void main() {
- gl_FragColor =(0.0538 * texture2D(source, qt_TexCoord0 - 3.182 * delta)
- + 0.3229 * texture2D(source, qt_TexCoord0 - 1.364 * delta)
- + 0.2466 * texture2D(source, qt_TexCoord0)
- + 0.3229 * texture2D(source, qt_TexCoord0 + 1.364 * delta)
- + 0.0538 * texture2D(source, qt_TexCoord0 + 3.182 * delta)) * qt_Opacity;
- }"
- }
- }
- //! [fragment]
- fragmentShader: "
- uniform sampler2D source;
- uniform sampler2D blurred;
- varying highp vec2 qt_TexCoord0;
- varying highp float fBlur;
- varying highp float fFade;
- void main() {
- gl_FragColor = mix(texture2D(source, qt_TexCoord0), texture2D(blurred, qt_TexCoord0), min(1.0,fBlur*3.0)) * fFade;
- }"
- //! [fragment]
-
- }
-}
-