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-rw-r--r--examples/quick/particles/customparticle/doc/src/customparticle.qdoc12
1 files changed, 6 insertions, 6 deletions
diff --git a/examples/quick/particles/customparticle/doc/src/customparticle.qdoc b/examples/quick/particles/customparticle/doc/src/customparticle.qdoc
index 39c3d7c101..c682b304cb 100644
--- a/examples/quick/particles/customparticle/doc/src/customparticle.qdoc
+++ b/examples/quick/particles/customparticle/doc/src/customparticle.qdoc
@@ -27,7 +27,7 @@
/*!
\title QtQuick.Particles Examples - CustomParticle
- \example particles/customparticle
+ \example quick/particles/customparticle
\brief This is a collection of examples using CustomParticle in the QML particle system.
\image qml-customparticle-example.png
@@ -36,19 +36,19 @@
Blur Particles adds a blur effect to the particles, which increases over the particle's life time.
It uses a custom vertex shader:
- \snippet particles/customparticle/content/blurparticles.qml vertex
+ \snippet quick/particles/customparticle/content/blurparticles.qml vertex
to propagate life time simulation to a custom fragement shader:
- \snippet particles/customparticle/content/blurparticles.qml fragment
+ \snippet quick/particles/customparticle/content/blurparticles.qml fragment
which has access to both the normal image sampler and a blurred sampler, the image plus a ShaderEffect.
Fragment Shader just uses the particle system as a vertex delivery system.
- \snippet particles/customparticle/content/fragmentshader.qml 0
+ \snippet quick/particles/customparticle/content/fragmentshader.qml 0
Image Colors uses CustomParticle to assign colors to particles based on their location in a picture.
The vertex shader,
- \snippet particles/customparticle/content/imagecolors.qml vertex
+ \snippet quick/particles/customparticle/content/imagecolors.qml vertex
passes along the starting position for each vertex to the fragment shader,
- \snippet particles/customparticle/content/imagecolors.qml fragment
+ \snippet quick/particles/customparticle/content/imagecolors.qml fragment
which uses it to determine the color for that particle.
*/