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Diffstat (limited to 'examples/quick/quickwidgets/qquickviewcomparison/test.qml')
-rw-r--r-- | examples/quick/quickwidgets/qquickviewcomparison/test.qml | 210 |
1 files changed, 210 insertions, 0 deletions
diff --git a/examples/quick/quickwidgets/qquickviewcomparison/test.qml b/examples/quick/quickwidgets/qquickviewcomparison/test.qml new file mode 100644 index 0000000000..2e8c83024a --- /dev/null +++ b/examples/quick/quickwidgets/qquickviewcomparison/test.qml @@ -0,0 +1,210 @@ +/**************************************************************************** +** +** Copyright (C) 2014 Digia Plc and/or its subsidiary(-ies). +** Contact: http://www.qt-project.org/legal +** +** This file is part of the examples of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:BSD$ +** You may use this file under the terms of the BSD license as follows: +** +** "Redistribution and use in source and binary forms, with or without +** modification, are permitted provided that the following conditions are +** met: +** * Redistributions of source code must retain the above copyright +** notice, this list of conditions and the following disclaimer. +** * Redistributions in binary form must reproduce the above copyright +** notice, this list of conditions and the following disclaimer in +** the documentation and/or other materials provided with the +** distribution. +** * Neither the name of Digia Plc and its Subsidiary(-ies) nor the names +** of its contributors may be used to endorse or promote products derived +** from this software without specific prior written permission. +** +** +** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS +** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT +** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR +** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT +** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, +** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT +** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, +** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY +** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT +** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE." +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +import QtQuick 2.2 +import QtQuick.Particles 2.0 +import fbitem 1.0 + +Rectangle { + id: root + color: "lightBlue" + property alias currentText: edit.text + property alias multisample: fbitem.multisample + + ParticleSystem { + anchors.fill: parent + running: true + + ImageParticle { + source: "qrc:///particleresources/glowdot.png" + alpha: 0 + colorVariation: 1 + } + + Emitter { + anchors.fill: parent + lifeSpan: 3000 + emitRate: 30 + size: 50 + sizeVariation: 10 + velocity: PointDirection { xVariation: 10; yVariation: 10; } + acceleration: PointDirection { + y: -10 + xVariation: 5 + yVariation: 5 + } + } + } + + Rectangle { + y: 10 + width: parent.width / 2 + height: edit.contentHeight + 4 + anchors.horizontalCenter: parent.horizontalCenter + border.color: "gray" + border.width: 2 + radius: 8 + color: "lightGray" + clip: true + TextInput { + id: edit + anchors.horizontalCenter: parent.horizontalCenter + maximumLength: 30 + focus: true + font.pointSize: 20 + } + } + + Rectangle { + width: 300 + height: 300 + anchors.centerIn: parent + color: "red" + NumberAnimation on rotation { from: 0; to: 360; duration: 20000; loops: Animation.Infinite; } + } + + FbItem { + id: fbitem + anchors.fill: parent + SequentialAnimation on eye.y { + loops: Animation.Infinite + NumberAnimation { + from: 0 + to: 0.15 + duration: 1000 + } + NumberAnimation { + from: 0.15 + to: 0 + duration: 2000 + } + } + SequentialAnimation on eye.x { + loops: Animation.Infinite + NumberAnimation { + from: 0 + to: -0.5 + duration: 3000 + } + NumberAnimation { + from: -0.5 + to: 0.5 + duration: 3000 + easing.type: Easing.OutQuad + } + NumberAnimation { + from: 0.5 + to: 0 + duration: 1000 + } + } + SequentialAnimation on rotation.y { + loops: Animation.Infinite + NumberAnimation { + from: 0 + to: 360 + duration: 5000 + } + NumberAnimation { + from: 360 + to: 0 + duration: 2500 + } + } + SequentialAnimation on rotation.x { + loops: Animation.Infinite + NumberAnimation { + from: 0 + to: 360 + duration: 6000 + } + NumberAnimation { + from: 360 + to: 0 + duration: 3000 + } + } + } + + Text { + id: effText + text: edit.text + anchors.centerIn: parent + font.pointSize: 60 + style: Text.Outline + styleColor: "green" + } + + ShaderEffectSource { + id: effSource + sourceItem: effText + hideSource: true + } + + ShaderEffect { + SequentialAnimation on scale { + loops: Animation.Infinite + NumberAnimation { from: 1.0; to: 2.0; duration: 1000; easing.type: Easing.InCirc } + PauseAnimation { duration: 1000 } + NumberAnimation { from: 2.0; to: 0.5; duration: 1000; easing.type: Easing.OutExpo } + NumberAnimation { from: 0.5; to: 1.0; duration: 500 } + PauseAnimation { duration: 1000 } + } + width: effText.width + height: effText.height + anchors.centerIn: parent + property variant source: effSource + property real amplitude: 0.002 + property real frequency: 10 + property real time: 0 + NumberAnimation on time { loops: Animation.Infinite; from: 0; to: Math.PI * 2; duration: 1000 } + fragmentShader: + "uniform lowp float qt_Opacity;" + + "uniform highp float amplitude;" + + "uniform highp float frequency;" + + "uniform highp float time;" + + "uniform sampler2D source;" + + "varying highp vec2 qt_TexCoord0;" + + "void main() {" + + " highp vec2 p = sin(time + frequency * qt_TexCoord0);" + + " gl_FragColor = texture2D(source, qt_TexCoord0 + amplitude * vec2(p.y, -p.x)) * qt_Opacity;" + + "}" + } +} |