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-rw-r--r--examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc15
1 files changed, 10 insertions, 5 deletions
diff --git a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
index 959114b424..bd235e5dfb 100644
--- a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
+++ b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
@@ -169,11 +169,16 @@
\snippet scenegraph/customgeometry/main.cpp 1
The application is a straightforward QML application, with a
- QGuiApplication and a QQuickView that we pass a .qml file. To make
- use of the BezierCurve item, we need to register it in the QML
- engine, using the qmlRegisterType() function. We give it the name
- BezierCurve and make it part of the \c {CustomGeometry 1.0}
- module.
+ QGuiApplication and a QQuickView that we pass a .qml file.
+
+ \snippet scenegraph/customgeometry/beziercurve.h 3
+
+ To make use of the BezierCurve item, we need to register it in the QML
+ engine, using the QML_ELEMENT macro. This gives it the name
+ BezierCurve and makes it part of the \c {CustomGeometry 1.0}
+ module as defined in the customgeometry.pro file:
+
+ \quotefile scenegraph/customgeometry/customgeometry.pro
As the bezier curve is drawn using GL_LINE_STRIP, we specify that
the view should be multisampled to get antialiasing. This is not