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-rw-r--r--examples/quick/scenegraph/customgeometry/beziercurve.h3
-rw-r--r--examples/quick/scenegraph/customgeometry/customgeometry.pro4
-rw-r--r--examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc15
-rw-r--r--examples/quick/scenegraph/customgeometry/main.cpp3
4 files changed, 18 insertions, 7 deletions
diff --git a/examples/quick/scenegraph/customgeometry/beziercurve.h b/examples/quick/scenegraph/customgeometry/beziercurve.h
index f2f7832e6d..fd0085a08e 100644
--- a/examples/quick/scenegraph/customgeometry/beziercurve.h
+++ b/examples/quick/scenegraph/customgeometry/beziercurve.h
@@ -64,6 +64,9 @@ class BezierCurve : public QQuickItem
Q_PROPERTY(QPointF p4 READ p4 WRITE setP4 NOTIFY p4Changed)
Q_PROPERTY(int segmentCount READ segmentCount WRITE setSegmentCount NOTIFY segmentCountChanged)
+//! [3]
+ QML_ELEMENT
+//! [3]
public:
BezierCurve(QQuickItem *parent = 0);
diff --git a/examples/quick/scenegraph/customgeometry/customgeometry.pro b/examples/quick/scenegraph/customgeometry/customgeometry.pro
index 17c30fc560..3785f88c7e 100644
--- a/examples/quick/scenegraph/customgeometry/customgeometry.pro
+++ b/examples/quick/scenegraph/customgeometry/customgeometry.pro
@@ -1,6 +1,10 @@
TARGET = customgeometry
QT += quick
+CONFIG += qmltypes
+QML_IMPORT_NAME = CustomGeometry
+QML_IMPORT_MAJOR_VERSION = 1
+
SOURCES += \
main.cpp \
beziercurve.cpp
diff --git a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
index 959114b424..bd235e5dfb 100644
--- a/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
+++ b/examples/quick/scenegraph/customgeometry/doc/src/customgeometry.qdoc
@@ -169,11 +169,16 @@
\snippet scenegraph/customgeometry/main.cpp 1
The application is a straightforward QML application, with a
- QGuiApplication and a QQuickView that we pass a .qml file. To make
- use of the BezierCurve item, we need to register it in the QML
- engine, using the qmlRegisterType() function. We give it the name
- BezierCurve and make it part of the \c {CustomGeometry 1.0}
- module.
+ QGuiApplication and a QQuickView that we pass a .qml file.
+
+ \snippet scenegraph/customgeometry/beziercurve.h 3
+
+ To make use of the BezierCurve item, we need to register it in the QML
+ engine, using the QML_ELEMENT macro. This gives it the name
+ BezierCurve and makes it part of the \c {CustomGeometry 1.0}
+ module as defined in the customgeometry.pro file:
+
+ \quotefile scenegraph/customgeometry/customgeometry.pro
As the bezier curve is drawn using GL_LINE_STRIP, we specify that
the view should be multisampled to get antialiasing. This is not
diff --git a/examples/quick/scenegraph/customgeometry/main.cpp b/examples/quick/scenegraph/customgeometry/main.cpp
index 6f3c24e87b..0b9b2eb3f9 100644
--- a/examples/quick/scenegraph/customgeometry/main.cpp
+++ b/examples/quick/scenegraph/customgeometry/main.cpp
@@ -56,10 +56,9 @@
//! [1]
int main(int argc, char **argv)
{
+ QGuiApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QGuiApplication app(argc, argv);
- qmlRegisterType<BezierCurve>("CustomGeometry", 1, 0, "BezierCurve");
-
QQuickView view;
QSurfaceFormat format = view.format();
format.setSamples(16);