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-rw-r--r--examples/quick/scenegraph/fboitem/main.qml15
1 files changed, 1 insertions, 14 deletions
diff --git a/examples/quick/scenegraph/fboitem/main.qml b/examples/quick/scenegraph/fboitem/main.qml
index 92fa99e847..1f1829deda 100644
--- a/examples/quick/scenegraph/fboitem/main.qml
+++ b/examples/quick/scenegraph/fboitem/main.qml
@@ -67,20 +67,7 @@ Item {
property size pixelSize: Qt.size(width / tileSize, height / tileSize);
- fragmentShader:
- "
- uniform lowp vec4 color1;
- uniform lowp vec4 color2;
- uniform highp vec2 pixelSize;
- varying highp vec2 qt_TexCoord0;
- void main() {
- highp vec2 tc = sign(sin(3.14159265358979323846 * qt_TexCoord0 * pixelSize));
- if (tc.x != tc.y)
- gl_FragColor = color1;
- else
- gl_FragColor = color2;
- }
- "
+ fragmentShader: "qrc:/scenegraph/fboitem/shaders/checker.frag"
}
Renderer {