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-rw-r--r--examples/quick/scenegraph/graph/noisynode.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/quick/scenegraph/graph/noisynode.cpp b/examples/quick/scenegraph/graph/noisynode.cpp
index 6e79bb247f..d1eaa1ec26 100644
--- a/examples/quick/scenegraph/graph/noisynode.cpp
+++ b/examples/quick/scenegraph/graph/noisynode.cpp
@@ -72,7 +72,7 @@ class NoisyShader : public QSGSimpleMaterialShader<NoisyMaterial>
QSG_DECLARE_SIMPLE_SHADER(NoisyShader, NoisyMaterial)
public:
- NoisyShader() : id_color(-1), id_texture(-1), id_textureSize(-1) {
+ NoisyShader() {
setShaderSourceFile(QOpenGLShader::Vertex, ":/scenegraph/graph/shaders/noisy.vsh");
setShaderSourceFile(QOpenGLShader::Fragment, ":/scenegraph/graph/shaders/noisy.fsh");
}
@@ -103,9 +103,9 @@ public:
}
private:
- int id_color;
- int id_texture;
- int id_textureSize;
+ int id_color = -1;
+ int id_texture = -1;
+ int id_textureSize = -1;
};
NoisyNode::NoisyNode(QQuickWindow *window)