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-rw-r--r--examples/quick/scenegraph/graph/shaders/noisy.vert22
1 files changed, 22 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/graph/shaders/noisy.vert b/examples/quick/scenegraph/graph/shaders/noisy.vert
new file mode 100644
index 0000000000..5728f2a02f
--- /dev/null
+++ b/examples/quick/scenegraph/graph/shaders/noisy.vert
@@ -0,0 +1,22 @@
+#version 440
+
+layout(location = 0) in vec4 aVertex;
+layout(location = 1) in vec2 aTexCoord;
+
+layout(location = 0) out vec2 vTexCoord;
+layout(location = 1) out vec2 vShadeCoord;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 qt_Matrix;
+ vec4 color;
+ vec2 textureSize;
+ float qt_Opacity;
+};
+
+out gl_PerVertex { vec4 gl_Position; };
+
+void main() {
+ gl_Position = qt_Matrix * aVertex;
+ vTexCoord = aVertex.xy * textureSize;
+ vShadeCoord = aTexCoord;
+}