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-rw-r--r--examples/quick/scenegraph/opengltextureinthread/main.cpp103
1 files changed, 0 insertions, 103 deletions
diff --git a/examples/quick/scenegraph/opengltextureinthread/main.cpp b/examples/quick/scenegraph/opengltextureinthread/main.cpp
deleted file mode 100644
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--- a/examples/quick/scenegraph/opengltextureinthread/main.cpp
+++ /dev/null
@@ -1,103 +0,0 @@
-/****************************************************************************
-**
-** Copyright (C) 2017 The Qt Company Ltd.
-** Contact: https://www.qt.io/licensing/
-**
-** This file is part of the examples of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:BSD$
-** Commercial License Usage
-** Licensees holding valid commercial Qt licenses may use this file in
-** accordance with the commercial license agreement provided with the
-** Software or, alternatively, in accordance with the terms contained in
-** a written agreement between you and The Qt Company. For licensing terms
-** and conditions see https://www.qt.io/terms-conditions. For further
-** information use the contact form at https://www.qt.io/contact-us.
-**
-** BSD License Usage
-** Alternatively, you may use this file under the terms of the BSD license
-** as follows:
-**
-** "Redistribution and use in source and binary forms, with or without
-** modification, are permitted provided that the following conditions are
-** met:
-** * Redistributions of source code must retain the above copyright
-** notice, this list of conditions and the following disclaimer.
-** * Redistributions in binary form must reproduce the above copyright
-** notice, this list of conditions and the following disclaimer in
-** the documentation and/or other materials provided with the
-** distribution.
-** * Neither the name of The Qt Company Ltd nor the names of its
-** contributors may be used to endorse or promote products derived
-** from this software without specific prior written permission.
-**
-**
-** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
-** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
-** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
-** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
-** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
-** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
-** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
-** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
-** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
-** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
-** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtCore/QThread>
-
-#include <QGuiApplication>
-
-#include <QtGui/private/qguiapplication_p.h>
-#include <QtGui/qpa/qplatformintegration.h>
-
-#include <QtQuick/QQuickView>
-
-#include "threadrenderer.h"
-
-int main(int argc, char **argv)
-{
- QGuiApplication app(argc, argv);
-
- // this example is only compatible with OpenGL
- QQuickWindow::setSceneGraphBackend(QSGRendererInterface::OpenGLRhi);
-
- if (!QGuiApplicationPrivate::platform_integration->hasCapability(QPlatformIntegration::ThreadedOpenGL)) {
- QQuickView view;
- view.setSource(QUrl("qrc:///scenegraph/textureinthread/error.qml"));
- view.show();
- return app.exec();
- }
-
- int execReturn = 0;
-
- {
- QQuickView view;
-
- // Rendering in a thread introduces a slightly more complicated cleanup
- // so we ensure that no cleanup of graphics resources happen until the
- // application is shutting down.
- view.setPersistentOpenGLContext(true);
- view.setPersistentSceneGraph(true);
-
- view.setResizeMode(QQuickView::SizeRootObjectToView);
- view.setSource(QUrl("qrc:///scenegraph/textureinthread/main.qml"));
- view.show();
-
- execReturn = app.exec();
- }
-
- // As the render threads make use of our QGuiApplication object
- // to clean up gracefully, wait for them to finish before
- // QGuiApp is taken off the heap.
- for (QThread *t : qAsConst(ThreadRenderer::threads)) {
- t->wait();
- delete t;
- }
-
- return execReturn;
-}