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-rw-r--r--examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc5
1 files changed, 2 insertions, 3 deletions
diff --git a/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc b/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
index 9676815c44..c2944970a5 100644
--- a/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
+++ b/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
@@ -60,6 +60,7 @@
First of all, we need an object we can expose to QML. This is a
subclass of QQuickItem so we can easily access \l QQuickItem::window().
+ We expose it to QML using the QML_ELEMENT macro.
\snippet scenegraph/openglunderqml/squircle.h 1
@@ -145,9 +146,7 @@
\snippet scenegraph/openglunderqml/main.cpp 1
The application's \c main() function instantiates a QQuickView and
- launches the \c main.qml file. The only thing worth noting is that
- we export the \c Squircle class to QML using the \l
- qmlRegisterType() macro.
+ launches the \c main.qml file.
\snippet scenegraph/openglunderqml/main.qml 1