aboutsummaryrefslogtreecommitdiffstats
path: root/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
diff options
context:
space:
mode:
Diffstat (limited to 'examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc')
-rw-r--r--examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc7
1 files changed, 4 insertions, 3 deletions
diff --git a/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc b/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
index ed46b40420..9676815c44 100644
--- a/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
+++ b/examples/quick/scenegraph/openglunderqml/doc/src/openglunderqml.qdoc
@@ -50,9 +50,10 @@
in the QML file and this value is used by the OpenGL shader
program that draws the squircles.
- The example is equivalent in most ways to the \l{Scene Graph - Direct3D 11 Under
- QML}{Direct3D 11 Under QML} and \l{Scene Graph - Metal Under QML}{Metal Under
- QML} examples, they all render the same custom content, just via different
+ The example is equivalent in most ways to the \l{Scene Graph - Direct3D 11
+ Under QML}{Direct3D 11 Under QML}, \l{Scene Graph - Metal Under QML}{Metal
+ Under QML}, and \l{Scene Graph - Vulkan Under QML}{Vulkan Under QML}
+ examples, they all render the same custom content, just via different
native APIs.
\snippet scenegraph/openglunderqml/squircle.h 2