diff options
Diffstat (limited to 'examples/quick/scenegraph/rendernode/d3d12renderer.cpp')
-rw-r--r-- | examples/quick/scenegraph/rendernode/d3d12renderer.cpp | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/rendernode/d3d12renderer.cpp b/examples/quick/scenegraph/rendernode/d3d12renderer.cpp index f475ec838b..d35f82a76a 100644 --- a/examples/quick/scenegraph/rendernode/d3d12renderer.cpp +++ b/examples/quick/scenegraph/rendernode/d3d12renderer.cpp @@ -270,4 +270,14 @@ void D3D12RenderNode::render(const RenderState *state) // No need to reimplement changedStates() because no relevant commands are // added to the command list in render(). +QSGRenderNode::RenderingFlags D3D12RenderNode::flags() const +{ + return BoundedRectRendering | DepthAwareRendering; +} + +QRectF D3D12RenderNode::rect() const +{ + return QRect(0, 0, m_item->width(), m_item->height()); +} + #endif // HAS_D3D12 |