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-rw-r--r--examples/quick/scenegraph/rendernode/doc/src/rendernode.qdoc4
1 files changed, 3 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/rendernode/doc/src/rendernode.qdoc b/examples/quick/scenegraph/rendernode/doc/src/rendernode.qdoc
index e7864387cc..ba6551fddf 100644
--- a/examples/quick/scenegraph/rendernode/doc/src/rendernode.qdoc
+++ b/examples/quick/scenegraph/rendernode/doc/src/rendernode.qdoc
@@ -38,7 +38,9 @@
Metal, Direct 3D, or OpenGL). This example demonstrates implementing a
custom QQuickItem backed by a QSGRenderNode implementation, where the node
renders a triangle directly via the graphics API. The rest of the scene
- (background, text, rectangles) are standard Qt Quick items.
+ (background, text, rectangles) are standard Qt Quick items. The example has
+ full support for OpenGL and Metal, as well as the software backend of Qt
+ Quick.
The custom item behaves like any other Qt Quick item, meaning it
participates and stacking and clipping as usual, which is a big difference