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-rw-r--r--examples/quick/scenegraph/rendernode/shader.hlsl28
1 files changed, 0 insertions, 28 deletions
diff --git a/examples/quick/scenegraph/rendernode/shader.hlsl b/examples/quick/scenegraph/rendernode/shader.hlsl
deleted file mode 100644
index f300fe7aa5..0000000000
--- a/examples/quick/scenegraph/rendernode/shader.hlsl
+++ /dev/null
@@ -1,28 +0,0 @@
-cbuffer ConstantBuffer : register(b0)
-{
- float4x4 modelview;
- float4x4 projection;
- float opacity;
-};
-
-struct PSInput
-{
- float4 position : SV_POSITION;
- float3 color : COLOR;
-};
-
-PSInput VS_Simple(float4 position : POSITION, float3 color : COLOR)
-{
- PSInput result;
-
- float4x4 mvp = mul(projection, modelview);
- result.position = mul(mvp, position);
- result.color = color;
-
- return result;
-}
-
-float4 PS_Simple(PSInput input) : SV_TARGET
-{
- return float4(input.color, 1.0) * opacity;
-}