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-rw-r--r--examples/quick/scenegraph/sgengine/window.cpp11
1 files changed, 6 insertions, 5 deletions
diff --git a/examples/quick/scenegraph/sgengine/window.cpp b/examples/quick/scenegraph/sgengine/window.cpp
index a73d9bf755..0e5c738ce5 100644
--- a/examples/quick/scenegraph/sgengine/window.cpp
+++ b/examples/quick/scenegraph/sgengine/window.cpp
@@ -48,6 +48,7 @@
#include <QScreen>
#include <QVariantAnimation>
#include <QOpenGLFunctions>
+#include <QRandomGenerator>
class Item {
public:
@@ -61,9 +62,9 @@ public:
transformNode->appendChildNode(textureNode);
parentNode->appendChildNode(transformNode);
- int duration = qrand() / float(RAND_MAX) * 400 + 800;
- rotAnimation.setStartValue(qrand() / float(RAND_MAX) * 720 - 180);
- rotAnimation.setEndValue(qrand() / float(RAND_MAX) * 720 - 180);
+ int duration = QRandomGenerator::getReal() * 400 + 800;
+ rotAnimation.setStartValue(QRandomGenerator::getReal() * 720 - 180);
+ rotAnimation.setEndValue(QRandomGenerator::getReal() * 720 - 180);
rotAnimation.setDuration(duration);
rotAnimation.start();
@@ -171,8 +172,8 @@ void Window::addItems()
QSGTexture *textures[] = { m_smileTexture.data(), m_qtTexture.data() };
for (int i = 0; i < 50; ++i) {
QSGTexture *tex = textures[i%2];
- QPointF fromPos(-tex->textureSize().width(), qrand() / float(RAND_MAX) * (height() - tex->textureSize().height()));
- QPointF toPos(width(), qrand() / float(RAND_MAX) * height() * 1.5 - height() * 0.25);
+ QPointF fromPos(-tex->textureSize().width(), QRandomGenerator::getReal() * (height() - tex->textureSize().height()));
+ QPointF toPos(width(), QRandomGenerator::getReal() * height() * 1.5 - height() * 0.25);
m_items.append(QSharedPointer<Item>::create(m_sgRootNode.data(), tex, fromPos, toPos));
}
update();