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Diffstat (limited to 'examples/quick/scenegraph/shared/logorenderer.cpp')
-rw-r--r--examples/quick/scenegraph/shared/logorenderer.cpp8
1 files changed, 2 insertions, 6 deletions
diff --git a/examples/quick/scenegraph/shared/logorenderer.cpp b/examples/quick/scenegraph/shared/logorenderer.cpp
index 06f4892a49..8eb2d44c1e 100644
--- a/examples/quick/scenegraph/shared/logorenderer.cpp
+++ b/examples/quick/scenegraph/shared/logorenderer.cpp
@@ -70,7 +70,6 @@ void LogoRenderer::initialize()
glClearColor(0.1f, 0.1f, 0.2f, 1.0f);
- QOpenGLShader *vshader1 = new QOpenGLShader(QOpenGLShader::Vertex, &program1);
const char *vsrc1 =
"attribute highp vec4 vertex;\n"
"attribute mediump vec3 normal;\n"
@@ -85,19 +84,16 @@ void LogoRenderer::initialize()
" color = clamp(color, 0.0, 1.0);\n"
" gl_Position = matrix * vertex;\n"
"}\n";
- vshader1->compileSourceCode(vsrc1);
- QOpenGLShader *fshader1 = new QOpenGLShader(QOpenGLShader::Fragment, &program1);
const char *fsrc1 =
"varying mediump vec4 color;\n"
"void main(void)\n"
"{\n"
" gl_FragColor = color;\n"
"}\n";
- fshader1->compileSourceCode(fsrc1);
- program1.addShader(vshader1);
- program1.addShader(fshader1);
+ program1.addCacheableShaderFromSourceCode(QOpenGLShader::Vertex, vsrc1);
+ program1.addCacheableShaderFromSourceCode(QOpenGLShader::Fragment, fsrc1);
program1.link();
vertexAttr1 = program1.attributeLocation("vertex");