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-rw-r--r--examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc4
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc b/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc
index 278f154781..d6eb711929 100644
--- a/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc
+++ b/examples/quick/scenegraph/simplematerial/doc/src/simplematerial.qdoc
@@ -102,8 +102,8 @@
state and we use it to update the shader program with the current
color. The previous state is passed in as a second parameter so
that the user can update only that which has changed. In our
- usecase, where all the colors are different, the updateState will
- be called once for every node.
+ use case, where all the colors are different, the updateState()
+ function will be called once for every node.
\snippet scenegraph/simplematerial/simplematerial.cpp 7