diff options
Diffstat (limited to 'examples/quick/scenegraph/textureinsgnode/fboinsgrenderer.cpp')
-rw-r--r-- | examples/quick/scenegraph/textureinsgnode/fboinsgrenderer.cpp | 20 |
1 files changed, 15 insertions, 5 deletions
diff --git a/examples/quick/scenegraph/textureinsgnode/fboinsgrenderer.cpp b/examples/quick/scenegraph/textureinsgnode/fboinsgrenderer.cpp index c6c9c32671..8ba5bddb2a 100644 --- a/examples/quick/scenegraph/textureinsgnode/fboinsgrenderer.cpp +++ b/examples/quick/scenegraph/textureinsgnode/fboinsgrenderer.cpp @@ -1,12 +1,22 @@ /**************************************************************************** ** -** Copyright (C) 2015 The Qt Company Ltd. -** Contact: http://www.qt.io/licensing/ +** Copyright (C) 2017 The Qt Company Ltd. +** Contact: https://www.qt.io/licensing/ ** ** This file is part of the examples of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:BSD$ -** You may use this file under the terms of the BSD license as follows: +** Commercial License Usage +** Licensees holding valid commercial Qt licenses may use this file in +** accordance with the commercial license agreement provided with the +** Software or, alternatively, in accordance with the terms contained in +** a written agreement between you and The Qt Company. For licensing terms +** and conditions see https://www.qt.io/terms-conditions. For further +** information use the contact form at https://www.qt.io/contact-us. +** +** BSD License Usage +** Alternatively, you may use this file under the terms of the BSD license +** as follows: ** ** "Redistribution and use in source and binary forms, with or without ** modification, are permitted provided that the following conditions are @@ -54,12 +64,12 @@ public: logo.initialize(); } - void render() { + void render() override { logo.render(); update(); } - QOpenGLFramebufferObject *createFramebufferObject(const QSize &size) { + QOpenGLFramebufferObject *createFramebufferObject(const QSize &size) override { QOpenGLFramebufferObjectFormat format; format.setAttachment(QOpenGLFramebufferObject::CombinedDepthStencil); format.setSamples(4); |