diff options
Diffstat (limited to 'examples/quick/scenegraph/textureinthread/threadrenderer.cpp')
-rw-r--r-- | examples/quick/scenegraph/textureinthread/threadrenderer.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/textureinthread/threadrenderer.cpp b/examples/quick/scenegraph/textureinthread/threadrenderer.cpp index 7ae47108f1..270a7f4323 100644 --- a/examples/quick/scenegraph/textureinthread/threadrenderer.cpp +++ b/examples/quick/scenegraph/textureinthread/threadrenderer.cpp @@ -93,14 +93,14 @@ public slots: } m_renderFbo->bind(); - glViewport(0, 0, m_size.width(), m_size.height()); + context->functions()->glViewport(0, 0, m_size.width(), m_size.height()); m_logoRenderer->render(); // We need to flush the contents to the FBO before posting // the texture to the other thread, otherwise, we might // get unexpected results. - glFlush(); + context->functions()->glFlush(); m_renderFbo->bindDefault(); qSwap(m_renderFbo, m_displayFbo); |