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diff --git a/examples/quick/scenegraph/threadedanimation/spinner.cpp b/examples/quick/scenegraph/threadedanimation/spinner.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2013 Digia Plc and/or its subsidiary(-ies).
+** Contact: http://www.qt-project.org/legal
+**
+** This file is part of the demonstration applications of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and Digia. For licensing terms and
+** conditions see http://qt.digia.com/licensing. For further information
+** use the contact form at http://qt.digia.com/contact-us.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Digia gives you certain additional
+** rights. These rights are described in the Digia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "spinner.h"
+
+#include <QtQuick/QQuickWindow>
+#include <QtGui/QScreen>
+#include <QtQuick/QSGSimpleTextureNode>
+
+#include <QtGui/QConicalGradient>
+#include <QtGui/QPainter>
+
+class SpinnerNode : public QObject, public QSGTransformNode
+{
+ Q_OBJECT
+public:
+ SpinnerNode(QQuickWindow *window)
+ : m_rotation(0)
+ , m_spinning(false)
+ , m_window(window)
+ {
+ connect(window, SIGNAL(beforeRendering()), this, SLOT(maybeRotate()));
+ connect(window, SIGNAL(frameSwapped()), this, SLOT(maybeUpdate()));
+
+ QImage image(":/scenegraph/threadedanimation/spinner.png");
+ m_texture = window->createTextureFromImage(image);
+ QSGSimpleTextureNode *textureNode = new QSGSimpleTextureNode();
+ textureNode->setTexture(m_texture);
+ textureNode->setRect(0, 0, image.width(), image.height());
+ textureNode->setFiltering(QSGTexture::Linear);
+ appendChildNode(textureNode);
+ }
+
+ ~SpinnerNode() {
+ delete m_texture;
+ }
+
+ void setSpinning(bool spinning)
+ {
+ m_spinning = spinning;
+ }
+
+public slots:
+ void maybeRotate() {
+ if (m_spinning) {
+ m_rotation += (360 / m_window->screen()->refreshRate());
+ QMatrix4x4 matrix;
+ matrix.translate(32, 32);
+ matrix.rotate(m_rotation, 0, 0, 1);
+ matrix.translate(-32, -32);
+ setMatrix(matrix);
+ }
+ }
+
+ void maybeUpdate() {
+ if (m_spinning) {
+ m_window->update();
+ }
+ }
+
+private:
+ qreal m_rotation;
+ bool m_spinning;
+ QSGTexture *m_texture;
+ QQuickWindow *m_window;
+};
+
+Spinner::Spinner()
+ : m_spinning(false)
+{
+ setSize(QSize(64, 64));
+ setFlag(ItemHasContents);
+}
+
+void Spinner::setSpinning(bool spinning)
+{
+ if (spinning == m_spinning)
+ return;
+ m_spinning = spinning;
+ emit spinningChanged();
+ update();
+}
+
+QSGNode *Spinner::updatePaintNode(QSGNode *old, UpdatePaintNodeData *)
+{
+ SpinnerNode *n = static_cast<SpinnerNode *>(old);
+ if (!n)
+ n = new SpinnerNode(window());
+
+ n->setSpinning(m_spinning);
+
+ return n;
+}
+
+#include "spinner.moc"