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-rw-r--r--examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag20
1 files changed, 20 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag
new file mode 100644
index 0000000000..bc68160c1f
--- /dev/null
+++ b/examples/quick/scenegraph/twotextureproviders/shaders/xorblender_rhi.frag
@@ -0,0 +1,20 @@
+#version 440
+
+layout(location = 0) in vec2 vTexCoord;
+
+layout(location = 0) out vec4 fragColor;
+
+layout(std140, binding = 0) uniform buf {
+ mat4 qt_Matrix;
+ float qt_Opacity;
+} ubuf;
+
+layout(binding = 1) uniform sampler2D uSource1;
+layout(binding = 2) uniform sampler2D uSource2;
+
+void main()
+{
+ lowp vec4 p1 = texture(uSource1, vTexCoord);
+ lowp vec4 p2 = texture(uSource2, vTexCoord);
+ fragColor = (p1 * (1.0 - p2.a) + p2 * (1.0 - p1.a)) * ubuf.qt_Opacity;
+}