diff options
Diffstat (limited to 'examples/quick/scenegraph/vulkanunderqml')
-rw-r--r-- | examples/quick/scenegraph/vulkanunderqml/vulkansquircle.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/quick/scenegraph/vulkanunderqml/vulkansquircle.cpp b/examples/quick/scenegraph/vulkanunderqml/vulkansquircle.cpp index 6e24391257..21f46a25c1 100644 --- a/examples/quick/scenegraph/vulkanunderqml/vulkansquircle.cpp +++ b/examples/quick/scenegraph/vulkanunderqml/vulkansquircle.cpp @@ -212,7 +212,7 @@ void SquircleRenderer::frameStart() prepareShader(FragmentStage); if (!m_initialized) - init(m_window->graphicsStateInfo()->framesInFlight); + init(m_window->graphicsStateInfo().framesInFlight); } static const float vertices[] = { @@ -230,10 +230,10 @@ void SquircleRenderer::mainPassRecordingStart() // the scenegraph's main renderpass. It does not create its own passes, // rendertargets, etc. so no synchronization is needed. - const QQuickWindow::GraphicsStateInfo *stateInfo = m_window->graphicsStateInfo(); + const QQuickWindow::GraphicsStateInfo &stateInfo(m_window->graphicsStateInfo()); QSGRendererInterface *rif = m_window->rendererInterface(); - VkDeviceSize ubufOffset = stateInfo->currentFrameSlot * m_allocPerUbuf; + VkDeviceSize ubufOffset = stateInfo.currentFrameSlot * m_allocPerUbuf; void *p = nullptr; VkResult err = m_devFuncs->vkMapMemory(m_dev, m_ubufMem, ubufOffset, m_allocPerUbuf, 0, &p); if (err != VK_SUCCESS || !p) @@ -259,7 +259,7 @@ void SquircleRenderer::mainPassRecordingStart() VkDeviceSize vbufOffset = 0; m_devFuncs->vkCmdBindVertexBuffers(cb, 0, 1, &m_vbuf, &vbufOffset); - uint32_t dynamicOffset = m_allocPerUbuf * stateInfo->currentFrameSlot; + uint32_t dynamicOffset = m_allocPerUbuf * stateInfo.currentFrameSlot; m_devFuncs->vkCmdBindDescriptorSets(cb, VK_PIPELINE_BIND_POINT_GRAPHICS, m_pipelineLayout, 0, 1, &m_ubufDescriptor, 1, &dynamicOffset); |