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-rw-r--r--examples/quick/scenegraph/openglunderqml/squircle.cpp5
-rw-r--r--examples/quick/scenegraph/openglunderqml/squircle.h2
2 files changed, 7 insertions, 0 deletions
diff --git a/examples/quick/scenegraph/openglunderqml/squircle.cpp b/examples/quick/scenegraph/openglunderqml/squircle.cpp
index 8ef975c5b6..2834b93e10 100644
--- a/examples/quick/scenegraph/openglunderqml/squircle.cpp
+++ b/examples/quick/scenegraph/openglunderqml/squircle.cpp
@@ -97,6 +97,7 @@ void Squircle::sync()
}
m_renderer->setViewportSize(window()->size() * window()->devicePixelRatio());
m_renderer->setT(m_t);
+ m_renderer->setWindow(window());
}
//! [9]
@@ -156,5 +157,9 @@ void SquircleRenderer::paint()
m_program->disableAttributeArray(0);
m_program->release();
+
+ // Not strictly needed for this example, but generally useful for when
+ // mixing with raw OpenGL.
+ m_window->resetOpenGLState();
}
//! [5]
diff --git a/examples/quick/scenegraph/openglunderqml/squircle.h b/examples/quick/scenegraph/openglunderqml/squircle.h
index f797d7a7a5..28016def44 100644
--- a/examples/quick/scenegraph/openglunderqml/squircle.h
+++ b/examples/quick/scenegraph/openglunderqml/squircle.h
@@ -50,6 +50,7 @@ public:
void setT(qreal t) { m_t = t; }
void setViewportSize(const QSize &size) { m_viewportSize = size; }
+ void setWindow(QQuickWindow *window) { m_window = window; }
public slots:
void paint();
@@ -58,6 +59,7 @@ private:
QSize m_viewportSize;
qreal m_t;
QOpenGLShaderProgram *m_program;
+ QQuickWindow *m_window;
};
//! [1]