diff options
Diffstat (limited to 'examples/quick/shadereffects/content/shaders/rhi/outline.frag')
-rw-r--r-- | examples/quick/shadereffects/content/shaders/rhi/outline.frag | 24 |
1 files changed, 0 insertions, 24 deletions
diff --git a/examples/quick/shadereffects/content/shaders/rhi/outline.frag b/examples/quick/shadereffects/content/shaders/rhi/outline.frag deleted file mode 100644 index 26df69c5fe..0000000000 --- a/examples/quick/shadereffects/content/shaders/rhi/outline.frag +++ /dev/null @@ -1,24 +0,0 @@ -#version 440 - -layout(location = 0) in vec2 qt_TexCoord0; -layout(location = 0) out vec4 fragColor; - -layout(binding = 1) uniform sampler2D source; - -layout(std140, binding = 0) uniform buf { - mat4 qt_Matrix; - float qt_Opacity; - vec2 delta; -} ubuf; - -void main() -{ - vec4 tl = texture(source, qt_TexCoord0 - ubuf.delta); - vec4 tr = texture(source, qt_TexCoord0 + vec2(ubuf.delta.x, -ubuf.delta.y)); - vec4 bl = texture(source, qt_TexCoord0 - vec2(ubuf.delta.x, -ubuf.delta.y)); - vec4 br = texture(source, qt_TexCoord0 + ubuf.delta); - vec4 gx = (tl + bl) - (tr + br); - vec4 gy = (tl + tr) - (bl + br); - fragColor.xyz = vec3(0.); - fragColor.w = clamp(dot(sqrt(gx * gx + gy * gy), vec4(1.)), 0., 1.) * ubuf.qt_Opacity; -} |