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-rw-r--r--examples/quick/shadereffects/doc/src/shadereffects.qdoc8
1 files changed, 4 insertions, 4 deletions
diff --git a/examples/quick/shadereffects/doc/src/shadereffects.qdoc b/examples/quick/shadereffects/doc/src/shadereffects.qdoc
index e0f03cbc2b..3d5f42eacc 100644
--- a/examples/quick/shadereffects/doc/src/shadereffects.qdoc
+++ b/examples/quick/shadereffects/doc/src/shadereffects.qdoc
@@ -35,17 +35,17 @@
with shaders in \l {Qt Quick}.
ShaderEffects typically operate on other types, using a ShaderEffectSource
- \snippet quick/shadereffects/shadereffects.qml source
+ \snippet shadereffects/shadereffects.qml source
In the above snippet, theItem is the id of a complex QML object in the file.
ShaderEffects can use this ShaderEffectSource as a texture in their fragment shader.
- \snippet quick/shadereffects/shadereffects.qml fragment
+ \snippet shadereffects/shadereffects.qml fragment
You can use any custom property on the ShaderEffect in your shader. This makes
animated shader code very easy.
- \snippet quick/shadereffects/shadereffects.qml properties
+ \snippet shadereffects/shadereffects.qml properties
ShaderEffects can also have a custom vertext shader. Setting the mesh property on ShaderEffect
provides more vertices for you to manipulate, enabling many effects.
- \snippet quick/shadereffects/shadereffects.qml vertex
+ \snippet shadereffects/shadereffects.qml vertex
*/