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+/****************************************************************************
+**
+** Copyright (C) 2018 The Qt Company Ltd.
+** Contact: https://www.qt.io/licensing/
+**
+** This file is part of the examples of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:BSD$
+** Commercial License Usage
+** Licensees holding valid commercial Qt licenses may use this file in
+** accordance with the commercial license agreement provided with the
+** Software or, alternatively, in accordance with the terms contained in
+** a written agreement between you and The Qt Company. For licensing terms
+** and conditions see https://www.qt.io/terms-conditions. For further
+** information use the contact form at https://www.qt.io/contact-us.
+**
+** BSD License Usage
+** Alternatively, you may use this file under the terms of the BSD license
+** as follows:
+**
+** "Redistribution and use in source and binary forms, with or without
+** modification, are permitted provided that the following conditions are
+** met:
+** * Redistributions of source code must retain the above copyright
+** notice, this list of conditions and the following disclaimer.
+** * Redistributions in binary form must reproduce the above copyright
+** notice, this list of conditions and the following disclaimer in
+** the documentation and/or other materials provided with the
+** distribution.
+** * Neither the name of The Qt Company Ltd nor the names of its
+** contributors may be used to endorse or promote products derived
+** from this software without specific prior written permission.
+**
+**
+** THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
+** "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
+** LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
+** A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
+** OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
+** SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
+** LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
+** DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
+** THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
+** (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
+** OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE."
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+import QtQuick 2.9
+import QtQuick.Window 2.3
+import QtQuick.Controls 2.2
+import QtQuick.Layouts 1.3
+import Qt.labs.tableview 1.0
+import GameOfLifeModel 1.0
+
+ApplicationWindow {
+ id: root
+ visible: true
+ width: 760
+ height: 810
+ minimumWidth: 475
+ minimumHeight: 300
+
+ color: "#09102B"
+ title: qsTr("Conway’s Game of Life")
+
+ //! [tableview]
+ TableView {
+ id: tableView
+ anchors.fill: parent
+
+ rowSpacing: 1
+ columnSpacing: 1
+
+ ScrollBar.horizontal: ScrollBar {}
+ ScrollBar.vertical: ScrollBar {}
+
+ delegate: Rectangle {
+ id: cell
+ implicitWidth: 15
+ implicitHeight: 15
+
+ color: model.value ? "#f3f3f4" : "#b5b7bf"
+
+ MouseArea {
+ anchors.fill: parent
+ onClicked: model.value = !model.value
+ }
+ }
+ //! [tableview]
+
+ //! [model]
+ model: GameOfLifeModel {
+ id: gameOfLifeModel
+ }
+ //! [model]
+
+ //! [scroll]
+ Component.onCompleted: {
+ tableView.contentX = (tableView.contentWidth - tableView.width) / 2;
+ tableView.contentY = (tableView.contentHeight - tableView.height) / 2;
+ }
+ //! [scroll]
+ }
+
+ footer: Rectangle {
+ signal nextStep
+
+ id: footer
+ height: 50
+ color: "#F3F3F4"
+
+ RowLayout {
+ anchors.centerIn: parent
+
+ //! [next]
+ Button {
+ text: qsTr("Next")
+ onClicked: gameOfLifeModel.nextStep()
+ }
+ //! [next]
+
+ Item {
+ width: 50
+ }
+
+ Slider {
+ id: slider
+ x: 245
+ y: 17
+ from: 0
+ to: 1
+ value: 0.9
+ }
+
+ Button {
+ text: timer.running ? "❙❙" : "▶️"
+ onClicked: timer.running = !timer.running
+ }
+ }
+
+ Timer {
+ id: timer
+ interval: 1000 - (980 * slider.value)
+ running: true
+ repeat: true
+
+ onTriggered: gameOfLifeModel.nextStep()
+ }
+ }
+
+ Component.onCompleted: {
+ gameOfLifeModel.loadFile(":/gosperglidergun.cells");
+ }
+}