diff options
Diffstat (limited to 'examples/quick/touchinteraction/doc/src/touchinteraction.qdoc')
-rw-r--r-- | examples/quick/touchinteraction/doc/src/touchinteraction.qdoc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/touchinteraction/doc/src/touchinteraction.qdoc b/examples/quick/touchinteraction/doc/src/touchinteraction.qdoc index c7193b4b34..fef4ef2e7e 100644 --- a/examples/quick/touchinteraction/doc/src/touchinteraction.qdoc +++ b/examples/quick/touchinteraction/doc/src/touchinteraction.qdoc @@ -41,7 +41,7 @@ Bear-Whack demonstrates using a MultiPointTouchArea to add multiple finger support to a simple game. The interaction with the game is done through a SpriteGoal that follows the TouchPoint. The TouchPoints added to the MultiPointTouchArea are a component with all this logic embedded into it: - \snippet quick/touchinteraction/multipointtouch/bearwhack/content/AugmentedTouchPoint.qml 0 + \snippet quick/touchinteraction/multipointtouch/content/AugmentedTouchPoint.qml 0 Flick Resize uses a PinchArea to allow Pinch-to-Resize behavior. This is easily achieved just by listening to the PinchArea signals and responding to user input. |