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Diffstat (limited to 'examples/quick/touchinteraction/touchinteraction.qml')
-rw-r--r-- | examples/quick/touchinteraction/touchinteraction.qml | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/examples/quick/touchinteraction/touchinteraction.qml b/examples/quick/touchinteraction/touchinteraction.qml index c8285438ef..f72500eaa2 100644 --- a/examples/quick/touchinteraction/touchinteraction.qml +++ b/examples/quick/touchinteraction/touchinteraction.qml @@ -41,36 +41,6 @@ import QtQuick 2.0 import "../../shared" -/*! - \title QtQuick Examples - Touch Interaction - \example quick/touchinteraction - \brief This is a collection of QML Touch Interaction examples. - \image qml-touchinteraction-example.png - - This is a collection of small QML examples relating to touch interaction methods. - - Multipoint Flames demonstrates distinguishing different fingers in a MultiPointTouchArea, by assigning a different colored flame to each touch point. - The MultipointTouchArea sets up multiple touch points: - \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 0 - The flames are then simply bound to the coordiates of the touch point, and whether it is currently pressed, like so: - \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 1 - - Bear-Whack demonstrates using a MultiPointTouchArea to add multiple finger support to a simple game. The interaction with the game - is done through a SpriteGoal that follows the TouchPoint. The TouchPoints added to the MultiPointTouchArea are a component with all - this logic embedded into it: - \snippet examples/quick/touchinteraction/multipointtouch/bearwhack/content/AugmentedTouchPoint.qml 0 - - Flick Resize uses a PinchArea to allow Pinch-to-Resize behavior. This is easily achieved just by listening to the PinchArea signals and responding - to user input. - \snippet examples/quick/touchinteraction/pincharea/flickresize.qml 0 - - Flickable is a simple example demonstrating the Flickable element. The element inside the flickable is very big, but the flickable itself is very small: - \snippet examples/quick/touchinteraction/flickable/basic-flickable.qml 0 - - Corkboards shows a more complex Flickable usecase, with elements on the flickable that respond to mouse and keyboard interaction. - This doesn't require special code, the QtQuick elements automatically cooperate with Flickable for accepting the touch events. -*/ - Item { height: 480 width: 320 |