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-rw-r--r--examples/quick/touchinteraction/touchinteraction.qml19
1 files changed, 15 insertions, 4 deletions
diff --git a/examples/quick/touchinteraction/touchinteraction.qml b/examples/quick/touchinteraction/touchinteraction.qml
index e64c145714..c8285438ef 100644
--- a/examples/quick/touchinteraction/touchinteraction.qml
+++ b/examples/quick/touchinteraction/touchinteraction.qml
@@ -49,15 +49,26 @@ import "../../shared"
This is a collection of small QML examples relating to touch interaction methods.
- Multipoint Flames demonstrates distinguishing different fingers in a MultiPointTouchArea, by assignning a different colored flame to each touch point.
+ Multipoint Flames demonstrates distinguishing different fingers in a MultiPointTouchArea, by assigning a different colored flame to each touch point.
+ The MultipointTouchArea sets up multiple touch points:
+ \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 0
+ The flames are then simply bound to the coordiates of the touch point, and whether it is currently pressed, like so:
+ \snippet examples/quick/touchinteraction/multipointtouch/multiflame.qml 1
- Bear-Whack demonstrates using a MultiPointTouchArea to add multiple finger support to a simple game.
+ Bear-Whack demonstrates using a MultiPointTouchArea to add multiple finger support to a simple game. The interaction with the game
+ is done through a SpriteGoal that follows the TouchPoint. The TouchPoints added to the MultiPointTouchArea are a component with all
+ this logic embedded into it:
+ \snippet examples/quick/touchinteraction/multipointtouch/bearwhack/content/AugmentedTouchPoint.qml 0
- Flick Resize uses a PinchArea to allow Pinch-to-Resize behavior.
+ Flick Resize uses a PinchArea to allow Pinch-to-Resize behavior. This is easily achieved just by listening to the PinchArea signals and responding
+ to user input.
+ \snippet examples/quick/touchinteraction/pincharea/flickresize.qml 0
- Flickable is a simple example demonstrating the Flickable element.
+ Flickable is a simple example demonstrating the Flickable element. The element inside the flickable is very big, but the flickable itself is very small:
+ \snippet examples/quick/touchinteraction/flickable/basic-flickable.qml 0
Corkboards shows a more complex Flickable usecase, with elements on the flickable that respond to mouse and keyboard interaction.
+ This doesn't require special code, the QtQuick elements automatically cooperate with Flickable for accepting the touch events.
*/
Item {