aboutsummaryrefslogtreecommitdiffstats
path: root/examples/quick/touchinteraction
diff options
context:
space:
mode:
Diffstat (limited to 'examples/quick/touchinteraction')
-rw-r--r--examples/quick/touchinteraction/multipointtouch/content/ParticleFlame.qml7
-rw-r--r--examples/quick/touchinteraction/multipointtouch/multiflame.qml20
2 files changed, 16 insertions, 11 deletions
diff --git a/examples/quick/touchinteraction/multipointtouch/content/ParticleFlame.qml b/examples/quick/touchinteraction/multipointtouch/content/ParticleFlame.qml
index f3c79a4daa..1d51f73898 100644
--- a/examples/quick/touchinteraction/multipointtouch/content/ParticleFlame.qml
+++ b/examples/quick/touchinteraction/multipointtouch/content/ParticleFlame.qml
@@ -42,6 +42,11 @@ import QtQuick 2.0
import QtQuick.Particles 2.0
ParticleSystem {
+ anchors.fill: parent
+
+ property alias emitterX: emitter.x
+ property alias emitterY: emitter.y
+
property alias color: img.color
property alias emitting: emitter.enabled
ImageParticle {
@@ -53,7 +58,7 @@ ParticleSystem {
}
Emitter {
id: emitter
- velocityFromMovement: 20
+ velocityFromMovement: 10
emitRate: 80
lifeSpan: 1500
velocity: PointDirection{ y: -90; yVariation: 50; }
diff --git a/examples/quick/touchinteraction/multipointtouch/multiflame.qml b/examples/quick/touchinteraction/multipointtouch/multiflame.qml
index 7922acc6c4..2697cd94b7 100644
--- a/examples/quick/touchinteraction/multipointtouch/multiflame.qml
+++ b/examples/quick/touchinteraction/multipointtouch/multiflame.qml
@@ -63,33 +63,33 @@ Rectangle {
//! [1]
ParticleFlame {
color: "red"
- x: touch1.x
- y: touch1.y
+ emitterX: touch1.x
+ emitterY: touch1.y
emitting: touch1.pressed
}
//! [1]
ParticleFlame {
color: "green"
- x: touch2.x
- y: touch2.y
+ emitterX: touch2.x
+ emitterY: touch2.y
emitting: touch2.pressed
}
ParticleFlame {
color: "yellow"
- x: touch11.x
- y: touch11.y
+ emitterX: touch11.x
+ emitterY: touch11.y
emitting: touch11.pressed
}
ParticleFlame {
color: "blue"
- x: touch21.x
- y: touch21.y
+ emitterX: touch21.x
+ emitterY: touch21.y
emitting: touch21.pressed
}
ParticleFlame {
color: "violet"
- x: touch31.x
- y: touch31.y
+ emitterX: touch31.x
+ emitterY: touch31.y
emitting: touch31.pressed
}
}