diff options
Diffstat (limited to 'examples/quick')
-rw-r--r-- | examples/quick/scenegraph/rendernode/d3d12renderer.cpp | 5 | ||||
-rw-r--r-- | examples/quick/scenegraph/rendernode/softwarerenderer.cpp | 2 |
2 files changed, 4 insertions, 3 deletions
diff --git a/examples/quick/scenegraph/rendernode/d3d12renderer.cpp b/examples/quick/scenegraph/rendernode/d3d12renderer.cpp index 3b377f1cb1..72ebfe869e 100644 --- a/examples/quick/scenegraph/rendernode/d3d12renderer.cpp +++ b/examples/quick/scenegraph/rendernode/d3d12renderer.cpp @@ -78,7 +78,7 @@ void D3D12RenderNode::releaseResources() void D3D12RenderNode::init() { QSGRendererInterface *rif = m_item->window()->rendererInterface(); - m_device = static_cast<ID3D12Device *>(rif->getResource(m_item->window(), QSGRendererInterface::Device)); + m_device = static_cast<ID3D12Device *>(rif->getResource(m_item->window(), QSGRendererInterface::DeviceResource)); Q_ASSERT(m_device); D3D12_ROOT_PARAMETER rootParameter; @@ -235,7 +235,8 @@ void D3D12RenderNode::render(const RenderState *state) init(); QSGRendererInterface *rif = m_item->window()->rendererInterface(); - ID3D12GraphicsCommandList *commandList = static_cast<ID3D12GraphicsCommandList *>(rif->getResource(m_item->window(), QSGRendererInterface::CommandList)); + ID3D12GraphicsCommandList *commandList = static_cast<ID3D12GraphicsCommandList *>( + rif->getResource(m_item->window(), QSGRendererInterface::CommandListResource)); Q_ASSERT(commandList); const int msize = 16 * sizeof(float); diff --git a/examples/quick/scenegraph/rendernode/softwarerenderer.cpp b/examples/quick/scenegraph/rendernode/softwarerenderer.cpp index 06e406874a..d303b9ef13 100644 --- a/examples/quick/scenegraph/rendernode/softwarerenderer.cpp +++ b/examples/quick/scenegraph/rendernode/softwarerenderer.cpp @@ -61,7 +61,7 @@ void SoftwareRenderNode::releaseResources() void SoftwareRenderNode::render(const RenderState *renderState) { QSGRendererInterface *rif = m_item->window()->rendererInterface(); - QPainter *p = static_cast<QPainter *>(rif->getResource(m_item->window(), QSGRendererInterface::Painter)); + QPainter *p = static_cast<QPainter *>(rif->getResource(m_item->window(), QSGRendererInterface::PainterResource)); Q_ASSERT(p); p->setTransform(matrix()->toTransform()); |