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-rw-r--r--examples/quick/scenegraph/sgengine/window.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/examples/quick/scenegraph/sgengine/window.cpp b/examples/quick/scenegraph/sgengine/window.cpp
index 759bbf1fcd..a73d9bf755 100644
--- a/examples/quick/scenegraph/sgengine/window.cpp
+++ b/examples/quick/scenegraph/sgengine/window.cpp
@@ -173,7 +173,7 @@ void Window::addItems()
QSGTexture *tex = textures[i%2];
QPointF fromPos(-tex->textureSize().width(), qrand() / float(RAND_MAX) * (height() - tex->textureSize().height()));
QPointF toPos(width(), qrand() / float(RAND_MAX) * height() * 1.5 - height() * 0.25);
- m_items.append(QSharedPointer<Item>(new Item(m_sgRootNode.data(), tex, fromPos, toPos)));
+ m_items.append(QSharedPointer<Item>::create(m_sgRootNode.data(), tex, fromPos, toPos));
}
update();
}