diff options
Diffstat (limited to 'examples/quick')
-rw-r--r-- | examples/quick/scenegraph/rendernode/d3d12renderer.cpp | 25 | ||||
-rw-r--r-- | examples/quick/scenegraph/rendernode/rendernode.pro | 16 | ||||
-rw-r--r-- | examples/quick/scenegraph/rendernode/rendernode.qrc | 2 | ||||
-rw-r--r-- | examples/quick/scenegraph/rendernode/shader_frag.cso | bin | 0 -> 908 bytes | |||
-rw-r--r-- | examples/quick/scenegraph/rendernode/shader_vert.cso | bin | 0 -> 1720 bytes |
5 files changed, 21 insertions, 22 deletions
diff --git a/examples/quick/scenegraph/rendernode/d3d12renderer.cpp b/examples/quick/scenegraph/rendernode/d3d12renderer.cpp index 72ebfe869e..9916769241 100644 --- a/examples/quick/scenegraph/rendernode/d3d12renderer.cpp +++ b/examples/quick/scenegraph/rendernode/d3d12renderer.cpp @@ -42,12 +42,10 @@ #include <QQuickItem> #include <QQuickWindow> #include <QSGRendererInterface> +#include <QFile> #if QT_CONFIG(d3d12) -#include "vs_shader.hlslh" -#include "ps_shader.hlslh" - D3D12RenderNode::D3D12RenderNode(QQuickItem *item) : m_item(item) { @@ -111,12 +109,25 @@ void D3D12RenderNode::init() { "COLOR", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 8, D3D12_INPUT_CLASSIFICATION_PER_VERTEX_DATA, 0 } }; + QFile f(QStringLiteral(":/scenegraph/rendernode/shader_vert.cso")); + if (!f.open(QIODevice::ReadOnly)) { + qWarning("Failed to open file with vertex shader bytecode"); + return; + } + QByteArray vshader_cso = f.readAll(); + f.close(); + f.setFileName(QStringLiteral(":/scenegraph/rendernode/shader_frag.cso")); + if (!f.open(QIODevice::ReadOnly)) { + qWarning("Failed to open file with fragment shader bytecode"); + return; + } + QByteArray fshader_cso = f.readAll(); D3D12_SHADER_BYTECODE vshader; - vshader.pShaderBytecode = g_VS_Simple; - vshader.BytecodeLength = sizeof(g_VS_Simple); + vshader.pShaderBytecode = vshader_cso.constData(); + vshader.BytecodeLength = vshader_cso.size(); D3D12_SHADER_BYTECODE pshader; - pshader.pShaderBytecode = g_PS_Simple; - pshader.BytecodeLength = sizeof(g_PS_Simple); + pshader.pShaderBytecode = fshader_cso.constData(); + pshader.BytecodeLength = fshader_cso.size(); D3D12_RASTERIZER_DESC rastDesc = {}; rastDesc.FillMode = D3D12_FILL_MODE_SOLID; diff --git a/examples/quick/scenegraph/rendernode/rendernode.pro b/examples/quick/scenegraph/rendernode/rendernode.pro index 968902a5be..76e498042b 100644 --- a/examples/quick/scenegraph/rendernode/rendernode.pro +++ b/examples/quick/scenegraph/rendernode/rendernode.pro @@ -15,24 +15,10 @@ target.path = $$[QT_INSTALL_EXAMPLES]/quick/scenegraph/rendernode INSTALLS += target OTHER_FILES += \ - main.qml \ - shader.hlsl + main.qml qtConfig(d3d12) { HEADERS += d3d12renderer.h SOURCES += d3d12renderer.cpp LIBS += -ld3d12 - - VSPS = shader.hlsl - vshader.input = VSPS - vshader.header = vs_shader.hlslh - vshader.entry = VS_Simple - vshader.type = vs_5_0 - pshader.input = VSPS - pshader.header = ps_shader.hlslh - pshader.entry = PS_Simple - pshader.type = ps_5_0 - - HLSL_SHADERS = vshader pshader - load(hlsl_bytecode_header) } diff --git a/examples/quick/scenegraph/rendernode/rendernode.qrc b/examples/quick/scenegraph/rendernode/rendernode.qrc index 3674baccd8..049adcf8a6 100644 --- a/examples/quick/scenegraph/rendernode/rendernode.qrc +++ b/examples/quick/scenegraph/rendernode/rendernode.qrc @@ -1,5 +1,7 @@ <RCC> <qresource prefix="/scenegraph/rendernode"> <file>main.qml</file> + <file>shader_vert.cso</file> + <file>shader_frag.cso</file> </qresource> </RCC> diff --git a/examples/quick/scenegraph/rendernode/shader_frag.cso b/examples/quick/scenegraph/rendernode/shader_frag.cso Binary files differnew file mode 100644 index 0000000000..686c6af3fc --- /dev/null +++ b/examples/quick/scenegraph/rendernode/shader_frag.cso diff --git a/examples/quick/scenegraph/rendernode/shader_vert.cso b/examples/quick/scenegraph/rendernode/shader_vert.cso Binary files differnew file mode 100644 index 0000000000..fa13be5160 --- /dev/null +++ b/examples/quick/scenegraph/rendernode/shader_vert.cso |