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-rw-r--r--examples/quick/scenegraph/graph/linenode.cpp2
-rw-r--r--examples/quick/scenegraph/graph/noisynode.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/examples/quick/scenegraph/graph/linenode.cpp b/examples/quick/scenegraph/graph/linenode.cpp
index 473be7da17..992e2d44c9 100644
--- a/examples/quick/scenegraph/graph/linenode.cpp
+++ b/examples/quick/scenegraph/graph/linenode.cpp
@@ -56,7 +56,7 @@ class LineShader : public QSGSimpleMaterialShader<LineMaterial>
QSG_DECLARE_SIMPLE_SHADER(LineShader, LineMaterial)
public:
- LineShader() {
+ LineShader() : id_color(-1), id_spread(-1), id_size(-1) {
setShaderSourceFile(QOpenGLShader::Vertex, ":/scenegraph/graph/shaders/line.vsh");
setShaderSourceFile(QOpenGLShader::Fragment, ":/scenegraph/graph/shaders/line.fsh");
}
diff --git a/examples/quick/scenegraph/graph/noisynode.cpp b/examples/quick/scenegraph/graph/noisynode.cpp
index bc273cf632..834151599b 100644
--- a/examples/quick/scenegraph/graph/noisynode.cpp
+++ b/examples/quick/scenegraph/graph/noisynode.cpp
@@ -61,7 +61,7 @@ class NoisyShader : public QSGSimpleMaterialShader<NoisyMaterial>
QSG_DECLARE_SIMPLE_SHADER(NoisyShader, NoisyMaterial)
public:
- NoisyShader() {
+ NoisyShader() : id_color(-1), id_texture(-1), id_textureSize(-1) {
setShaderSourceFile(QOpenGLShader::Vertex, ":/scenegraph/graph/shaders/noisy.vsh");
setShaderSourceFile(QOpenGLShader::Fragment, ":/scenegraph/graph/shaders/noisy.fsh");
}