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-rwxr-xr-xexamples/demos/samegame/content/samegame.js8
-rwxr-xr-xexamples/tutorials/samegame/samegame4/content/samegame.js2
2 files changed, 5 insertions, 5 deletions
diff --git a/examples/demos/samegame/content/samegame.js b/examples/demos/samegame/content/samegame.js
index 456007c2d0..d06221a2e8 100755
--- a/examples/demos/samegame/content/samegame.js
+++ b/examples/demos/samegame/content/samegame.js
@@ -464,7 +464,7 @@ function puzzleVictoryCheck(clearedAll)//gameOver has also been set if no more m
function getHighScore()
{
- var db = Sql.openDatabaseSync(
+ var db = Sql.LocalStorage.openDatabaseSync(
"SameGame",
"2.0",
"SameGame Local Data",
@@ -487,7 +487,7 @@ function getHighScore()
function saveHighScore(score)
{
// Offline storage
- var db = Sql.openDatabaseSync(
+ var db = Sql.LocalStorage.openDatabaseSync(
"SameGame",
"2.0",
"SameGame Local Data",
@@ -513,7 +513,7 @@ function saveHighScore(score)
function getLevelHistory()
{
- var db = Sql.openDatabaseSync(
+ var db = Sql.LocalStorage.openDatabaseSync(
"SameGame",
"2.0",
"SameGame Local Data",
@@ -536,7 +536,7 @@ function getLevelHistory()
function saveLevelHistory()
{
- var db = Sql.openDatabaseSync(
+ var db = Sql.LocalStorage.openDatabaseSync(
"SameGame",
"2.0",
"SameGame Local Data",
diff --git a/examples/tutorials/samegame/samegame4/content/samegame.js b/examples/tutorials/samegame/samegame4/content/samegame.js
index 7bb7243914..ad4d39d7b1 100755
--- a/examples/tutorials/samegame/samegame4/content/samegame.js
+++ b/examples/tutorials/samegame/samegame4/content/samegame.js
@@ -193,7 +193,7 @@ function saveHighScore(name) {
if (scoresURL != "")
sendHighScore(name);
- var db = Sql.openDatabaseSync("SameGameScores", "1.0", "Local SameGame High Scores", 100);
+ var db = Sql.LocalStorage.openDatabaseSync("SameGameScores", "1.0", "Local SameGame High Scores", 100);
var dataStr = "INSERT INTO Scores VALUES(?, ?, ?, ?)";
var data = [name, gameCanvas.score, maxColumn + "x" + maxRow, Math.floor(gameDuration / 1000)];
db.transaction(function(tx) {