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Diffstat (limited to 'softwarecontext/imagenode.cpp')
-rw-r--r-- | softwarecontext/imagenode.cpp | 366 |
1 files changed, 366 insertions, 0 deletions
diff --git a/softwarecontext/imagenode.cpp b/softwarecontext/imagenode.cpp new file mode 100644 index 0000000000..1dddbaef10 --- /dev/null +++ b/softwarecontext/imagenode.cpp @@ -0,0 +1,366 @@ +#include "imagenode.h" + +#include "pixmaptexture.h" +#include <QPainter> +#include <qmath.h> + +// Helper from widgets/styles/qdrawutil.cpp + +typedef QVarLengthArray<QPainter::PixmapFragment, 16> QPixmapFragmentsArray; + +struct QTileRules +{ + inline QTileRules(Qt::TileRule horizontalRule, Qt::TileRule verticalRule) + : horizontal(horizontalRule), vertical(verticalRule) {} + inline QTileRules(Qt::TileRule rule = Qt::StretchTile) + : horizontal(rule), vertical(rule) {} + Qt::TileRule horizontal; + Qt::TileRule vertical; +}; + +#ifndef Q_QDOC +// For internal use only. +namespace QDrawBorderPixmap +{ + enum DrawingHint + { + OpaqueTopLeft = 0x0001, + OpaqueTop = 0x0002, + OpaqueTopRight = 0x0004, + OpaqueLeft = 0x0008, + OpaqueCenter = 0x0010, + OpaqueRight = 0x0020, + OpaqueBottomLeft = 0x0040, + OpaqueBottom = 0x0080, + OpaqueBottomRight = 0x0100, + OpaqueCorners = OpaqueTopLeft | OpaqueTopRight | OpaqueBottomLeft | OpaqueBottomRight, + OpaqueEdges = OpaqueTop | OpaqueLeft | OpaqueRight | OpaqueBottom, + OpaqueFrame = OpaqueCorners | OpaqueEdges, + OpaqueAll = OpaqueCenter | OpaqueFrame + }; + + Q_DECLARE_FLAGS(DrawingHints, DrawingHint) +} +#endif + +static void qDrawBorderPixmap(QPainter *painter, const QRect &targetRect, const QMargins &targetMargins, + const QPixmap &pixmap, const QRect &sourceRect,const QMargins &sourceMargins, + const QTileRules &rules, QDrawBorderPixmap::DrawingHints hints) +{ + QPainter::PixmapFragment d; + d.opacity = 1.0; + d.rotation = 0.0; + + QPixmapFragmentsArray opaqueData; + QPixmapFragmentsArray translucentData; + + // source center + const int sourceCenterTop = sourceRect.top() + sourceMargins.top(); + const int sourceCenterLeft = sourceRect.left() + sourceMargins.left(); + const int sourceCenterBottom = sourceRect.bottom() - sourceMargins.bottom() + 1; + const int sourceCenterRight = sourceRect.right() - sourceMargins.right() + 1; + const int sourceCenterWidth = sourceCenterRight - sourceCenterLeft; + const int sourceCenterHeight = sourceCenterBottom - sourceCenterTop; + // target center + const int targetCenterTop = targetRect.top() + targetMargins.top(); + const int targetCenterLeft = targetRect.left() + targetMargins.left(); + const int targetCenterBottom = targetRect.bottom() - targetMargins.bottom() + 1; + const int targetCenterRight = targetRect.right() - targetMargins.right() + 1; + const int targetCenterWidth = targetCenterRight - targetCenterLeft; + const int targetCenterHeight = targetCenterBottom - targetCenterTop; + + QVarLengthArray<qreal, 16> xTarget; // x-coordinates of target rectangles + QVarLengthArray<qreal, 16> yTarget; // y-coordinates of target rectangles + + int columns = 3; + int rows = 3; + if (rules.horizontal != Qt::StretchTile && sourceCenterWidth != 0) + columns = qMax(3, 2 + qCeil(targetCenterWidth / qreal(sourceCenterWidth))); + if (rules.vertical != Qt::StretchTile && sourceCenterHeight != 0) + rows = qMax(3, 2 + qCeil(targetCenterHeight / qreal(sourceCenterHeight))); + + xTarget.resize(columns + 1); + yTarget.resize(rows + 1); + + bool oldAA = painter->testRenderHint(QPainter::Antialiasing); + if (painter->paintEngine()->type() != QPaintEngine::OpenGL + && painter->paintEngine()->type() != QPaintEngine::OpenGL2 + && oldAA && painter->combinedTransform().type() != QTransform::TxNone) { + painter->setRenderHint(QPainter::Antialiasing, false); + } + + xTarget[0] = targetRect.left(); + xTarget[1] = targetCenterLeft; + xTarget[columns - 1] = targetCenterRight; + xTarget[columns] = targetRect.left() + targetRect.width(); + + yTarget[0] = targetRect.top(); + yTarget[1] = targetCenterTop; + yTarget[rows - 1] = targetCenterBottom; + yTarget[rows] = targetRect.top() + targetRect.height(); + + qreal dx = targetCenterWidth; + qreal dy = targetCenterHeight; + + switch (rules.horizontal) { + case Qt::StretchTile: + dx = targetCenterWidth; + break; + case Qt::RepeatTile: + dx = sourceCenterWidth; + break; + case Qt::RoundTile: + dx = targetCenterWidth / qreal(columns - 2); + break; + } + + for (int i = 2; i < columns - 1; ++i) + xTarget[i] = xTarget[i - 1] + dx; + + switch (rules.vertical) { + case Qt::StretchTile: + dy = targetCenterHeight; + break; + case Qt::RepeatTile: + dy = sourceCenterHeight; + break; + case Qt::RoundTile: + dy = targetCenterHeight / qreal(rows - 2); + break; + } + + for (int i = 2; i < rows - 1; ++i) + yTarget[i] = yTarget[i - 1] + dy; + + // corners + if (targetMargins.top() > 0 && targetMargins.left() > 0 && sourceMargins.top() > 0 && sourceMargins.left() > 0) { // top left + d.x = (0.5 * (xTarget[1] + xTarget[0])); + d.y = (0.5 * (yTarget[1] + yTarget[0])); + d.sourceLeft = sourceRect.left(); + d.sourceTop = sourceRect.top(); + d.width = sourceMargins.left(); + d.height = sourceMargins.top(); + d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; + d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; + if (hints & QDrawBorderPixmap::OpaqueTopLeft) + opaqueData.append(d); + else + translucentData.append(d); + } + if (targetMargins.top() > 0 && targetMargins.right() > 0 && sourceMargins.top() > 0 && sourceMargins.right() > 0) { // top right + d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); + d.y = (0.5 * (yTarget[1] + yTarget[0])); + d.sourceLeft = sourceCenterRight; + d.sourceTop = sourceRect.top(); + d.width = sourceMargins.right(); + d.height = sourceMargins.top(); + d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; + d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; + if (hints & QDrawBorderPixmap::OpaqueTopRight) + opaqueData.append(d); + else + translucentData.append(d); + } + if (targetMargins.bottom() > 0 && targetMargins.left() > 0 && sourceMargins.bottom() > 0 && sourceMargins.left() > 0) { // bottom left + d.x = (0.5 * (xTarget[1] + xTarget[0])); + d.y =(0.5 * (yTarget[rows] + yTarget[rows - 1])); + d.sourceLeft = sourceRect.left(); + d.sourceTop = sourceCenterBottom; + d.width = sourceMargins.left(); + d.height = sourceMargins.bottom(); + d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; + d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; + if (hints & QDrawBorderPixmap::OpaqueBottomLeft) + opaqueData.append(d); + else + translucentData.append(d); + } + if (targetMargins.bottom() > 0 && targetMargins.right() > 0 && sourceMargins.bottom() > 0 && sourceMargins.right() > 0) { // bottom right + d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); + d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); + d.sourceLeft = sourceCenterRight; + d.sourceTop = sourceCenterBottom; + d.width = sourceMargins.right(); + d.height = sourceMargins.bottom(); + d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; + d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; + if (hints & QDrawBorderPixmap::OpaqueBottomRight) + opaqueData.append(d); + else + translucentData.append(d); + } + + // horizontal edges + if (targetCenterWidth > 0 && sourceCenterWidth > 0) { + if (targetMargins.top() > 0 && sourceMargins.top() > 0) { // top + QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueTop ? opaqueData : translucentData; + d.sourceLeft = sourceCenterLeft; + d.sourceTop = sourceRect.top(); + d.width = sourceCenterWidth; + d.height = sourceMargins.top(); + d.y = (0.5 * (yTarget[1] + yTarget[0])); + d.scaleX = dx / d.width; + d.scaleY = qreal(yTarget[1] - yTarget[0]) / d.height; + for (int i = 1; i < columns - 1; ++i) { + d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); + data.append(d); + } + if (rules.horizontal == Qt::RepeatTile) + data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); + } + if (targetMargins.bottom() > 0 && sourceMargins.bottom() > 0) { // bottom + QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueBottom ? opaqueData : translucentData; + d.sourceLeft = sourceCenterLeft; + d.sourceTop = sourceCenterBottom; + d.width = sourceCenterWidth; + d.height = sourceMargins.bottom(); + d.y = (0.5 * (yTarget[rows] + yTarget[rows - 1])); + d.scaleX = dx / d.width; + d.scaleY = qreal(yTarget[rows] - yTarget[rows - 1]) / d.height; + for (int i = 1; i < columns - 1; ++i) { + d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); + data.append(d); + } + if (rules.horizontal == Qt::RepeatTile) + data[data.size() - 1].width = ((xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX); + } + } + + // vertical edges + if (targetCenterHeight > 0 && sourceCenterHeight > 0) { + if (targetMargins.left() > 0 && sourceMargins.left() > 0) { // left + QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueLeft ? opaqueData : translucentData; + d.sourceLeft = sourceRect.left(); + d.sourceTop = sourceCenterTop; + d.width = sourceMargins.left(); + d.height = sourceCenterHeight; + d.x = (0.5 * (xTarget[1] + xTarget[0])); + d.scaleX = qreal(xTarget[1] - xTarget[0]) / d.width; + d.scaleY = dy / d.height; + for (int i = 1; i < rows - 1; ++i) { + d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); + data.append(d); + } + if (rules.vertical == Qt::RepeatTile) + data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); + } + if (targetMargins.right() > 0 && sourceMargins.right() > 0) { // right + QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueRight ? opaqueData : translucentData; + d.sourceLeft = sourceCenterRight; + d.sourceTop = sourceCenterTop; + d.width = sourceMargins.right(); + d.height = sourceCenterHeight; + d.x = (0.5 * (xTarget[columns] + xTarget[columns - 1])); + d.scaleX = qreal(xTarget[columns] - xTarget[columns - 1]) / d.width; + d.scaleY = dy / d.height; + for (int i = 1; i < rows - 1; ++i) { + d.y = (0.5 * (yTarget[i + 1] + yTarget[i])); + data.append(d); + } + if (rules.vertical == Qt::RepeatTile) + data[data.size() - 1].height = ((yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY); + } + } + + // center + if (targetCenterWidth > 0 && targetCenterHeight > 0 && sourceCenterWidth > 0 && sourceCenterHeight > 0) { + QPixmapFragmentsArray &data = hints & QDrawBorderPixmap::OpaqueCenter ? opaqueData : translucentData; + d.sourceLeft = sourceCenterLeft; + d.sourceTop = sourceCenterTop; + d.width = sourceCenterWidth; + d.height = sourceCenterHeight; + d.scaleX = dx / d.width; + d.scaleY = dy / d.height; + + qreal repeatWidth = (xTarget[columns - 1] - xTarget[columns - 2]) / d.scaleX; + qreal repeatHeight = (yTarget[rows - 1] - yTarget[rows - 2]) / d.scaleY; + + for (int j = 1; j < rows - 1; ++j) { + d.y = (0.5 * (yTarget[j + 1] + yTarget[j])); + for (int i = 1; i < columns - 1; ++i) { + d.x = (0.5 * (xTarget[i + 1] + xTarget[i])); + data.append(d); + } + if (rules.horizontal == Qt::RepeatTile) + data[data.size() - 1].width = repeatWidth; + } + if (rules.vertical == Qt::RepeatTile) { + for (int i = 1; i < columns - 1; ++i) + data[data.size() - i].height = repeatHeight; + } + } + + if (opaqueData.size()) + painter->drawPixmapFragments(opaqueData.data(), opaqueData.size(), pixmap, QPainter::OpaqueHint); + if (translucentData.size()) + painter->drawPixmapFragments(translucentData.data(), translucentData.size(), pixmap); + + if (oldAA) + painter->setRenderHint(QPainter::Antialiasing, true); +} + +ImageNode::ImageNode() +{ + setMaterial((QSGMaterial*)1); + setGeometry((QSGGeometry*)1); +} + + +void ImageNode::setTargetRect(const QRectF &rect) +{ + m_targetRect = rect; +} + +void ImageNode::setInnerTargetRect(const QRectF &rect) +{ + m_innerTargetRect = rect; +} + +void ImageNode::setInnerSourceRect(const QRectF &rect) +{ + m_innerSourceRect = rect; +} + +void ImageNode::setSubSourceRect(const QRectF &rect) +{ + m_subSourceRect = rect; +} + +void ImageNode::setTexture(QSGTexture *texture) +{ + PixmapTexture *pt = qobject_cast<PixmapTexture*>(texture); + if (!pt) { + qWarning() << "Image used with invalid texture format."; + return; + } + m_pixmap = pt->pixmap(); +} + +void ImageNode::setMirror(bool mirror) +{ +} + +void ImageNode::setMipmapFiltering(QSGTexture::Filtering filtering) +{ +} + +void ImageNode::setFiltering(QSGTexture::Filtering filtering) +{ +} + +void ImageNode::setHorizontalWrapMode(QSGTexture::WrapMode wrapMode) +{ +} + +void ImageNode::setVerticalWrapMode(QSGTexture::WrapMode wrapMode) +{ +} + +void ImageNode::update() +{ +} + +void ImageNode::paint(QPainter *painter) +{ + painter->drawPixmap(m_targetRect, m_pixmap, m_innerSourceRect); +} |